This commit makes several fundamental changes to memory handling:
- the frame allocator is now only an allocator for free frames, and does
not track used frames.
- the frame allocator now stores its free list inside the free frames
themselves, as a hybrid stack/span model.
- This has the implication that all frames must currently fit within
the offset area.
- kutil has a new allocator interface, which is the only allowed way for
any code outside of src/kernel to allocate. Code under src/kernel
_may_ use new/delete, but should prefer the allocator interface.
- the heap manager has become heap_allocator, which is merely an
implementation of kutil::allocator which doles out sections of a given
address range.
- the heap manager now only writes block headers when necessary,
avoiding page faults until they're actually needed
- page_manager now has a page fault handler, which checks with the
address_manager to see if the address is known, and provides a frame
mapping if it is, allowing heap manager to work with its entire
address size from the start. (Currently 32GiB.)
There are a lot of under the hood changes here:
- Move syscalls to be a dispatch table, defined by syscalls.inc
- Don't need a full process state (push_all) in syscalls now
- In push_all, define REGS instead of using offsets
- Save TWO stack pointers as well as current saved stack pointer in TCB:
- rsp0 is the base of the kernel stack for interrupts
- rsp3 is the saved user stack from cpu_data
- Update syscall numbers in nulldrv
- Some asm-debugging enhancements to the gdb script
- fork() still not working
- More sensible stack tracer, in C++ (no symbols yet)
- Was forgetting to add null frame to new kernel stacks
- __kernel_assert was using an old vector
- A GP fault will only print its associated table entry
Previously CPU statue was passed on the stack, but the compiler is
allowed to clobber values passed to it on the stack in the SysV x86 ABI.
So now leave the state on the stack but pass a pointer to it into the
ISR functions.
The syscall/sysret instructions don't swap stacks. This was bad but
passable until syscalls caused the scheduler to run, and scheduling a
task that paused due to interrupt.
Adding a new (hopefully temporary) syscall interrupt `int 0xee` to allow
me to test syscalls without stack issues before I tackle the
syscall/sysret issue.
Also implemented a basic `pause` syscall that causes the calling process
to become unready. Because nothing can wake a process yet, it never
returns.
- Scheduler now has multiple linked_lists of processes at different
priorities
- Process structure improvements
- scheduler::tick() and scheduler::schedule() separation
* It looks like UEFI enables SSE, so we need to tell clang -mno-sse for
now to not use XMM* until we're ready to save them.
* SYSCALL is working from ring3 tasks, calling console printf!
* Implement MSI style interrupts
* Move interrupt handling to device_manager for IRQs
* Give device_manager the ability to allocate IRQs
* Move achi::port to an interrupt-based scheme