Files
jsix/src/kernel/objects/handle.h
Justin C. Miller 7d5feb943f [kernel] Add handle badge to ctor/assignment
Handles already had a field for badge, but did not touch it in the
constructors or in assignment operators.
2022-02-03 00:02:46 -08:00

100 lines
2.8 KiB
C++

#pragma once
/// \file handle.h
/// Definition of kobject handles
#include <j6/types.h>
#include "objects/kobject.h"
namespace obj {
struct handle
{
constexpr static uint64_t id_mask = 0x00000000ffffffff;
constexpr static uint64_t cap_mask = 0x00ffffff00000000;
constexpr static uint64_t type_mask = 0xff00000000000000;
constexpr static unsigned cap_shift = 32;
constexpr static unsigned type_shift = 56;
// A j6_handle_t is an id in the low 32 bits, caps in bits 32-55, and type in 56-63
static inline j6_handle_t make_id(j6_handle_t id, j6_cap_t caps, kobject *obj) {
return (id & 0xffffffffull) |
((static_cast<j6_handle_t>(caps) << cap_shift) & cap_mask) |
static_cast<j6_handle_t>(obj ? obj->get_type() : kobject::type::none) << type_shift;
}
inline handle() : id {j6_handle_invalid}, badge {0}, object {nullptr} {}
inline handle(j6_handle_t in_id, kobject *in_obj, j6_cap_t caps, uint64_t in_badge = 0) :
id {make_id(in_id, caps, in_obj)}, badge {in_badge}, object {in_obj} {
if (object) object->handle_retain();
}
inline handle(const handle &o) :
id {o.id}, badge {o.badge}, object {o.object} {
if (object) object->handle_retain();
}
inline handle(handle &&o) :
id {o.id}, badge {o.badge}, object {o.object} {
o.id = 0;
o.object = nullptr;
}
inline handle & operator=(const handle &o) {
if (object) object->handle_release();
id = o.id; badge = o.badge; object = o.object;
if (object) object->handle_retain();
return *this;
}
inline handle & operator=(handle &&o) {
if (object) object->handle_release();
id = o.id; badge = o.badge; object = o.object;
o.id = 0; o.badge = 0; o.object = nullptr;
return *this;
}
inline ~handle() {
if (object) object->handle_release();
}
inline j6_cap_t caps() const { return (id & cap_mask) >> cap_shift; }
inline bool has_cap(j6_cap_t test) const {
return (caps() & test) == test;
}
inline kobject::type type() const {
return static_cast<kobject::type>(id >> 56);
}
inline int compare(const handle &o) {
return id > o.id ? 1 : id < o.id ? -1 : 0;
}
template <typename T>
inline T * as() {
if (type() != T::type) return nullptr;
return reinterpret_cast<T*>(object);
}
template <typename T>
inline const T * as() const {
if (type() != T::type) return nullptr;
return reinterpret_cast<const T*>(object);
}
template <>
inline kobject * as<kobject>() { return object; }
template <>
inline const kobject * as<kobject>() const { return object; }
j6_handle_t id;
uint64_t badge;
kobject *object;
};
} // namespace obj