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- Created a new linked_list-based slab allocator - Simplified memory bootstrap code by using the slab allocator and linked_lists
321 lines
7.7 KiB
C++
321 lines
7.7 KiB
C++
#pragma once
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/// \file linked_list.h
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/// A generic templatized linked list.
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namespace kutil {
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template <typename T> class linked_list;
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/// A list node in a `linked_list<T>` or `sortable_linked_list<T>`.
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template <typename T>
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class list_node :
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public T
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{
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public:
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using item_type = T;
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using node_type = list_node<T>;
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/// Dereference operator. Helper to cast this node to the contained type.
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/// \returns A pointer to the node, cast to T*.
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inline item_type & operator*() { return *this; }
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/// Dereference operator. Helper to cast this node to the contained type.
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/// \returns A pointer to the node, cast to T*.
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inline const item_type & operator*() const { return *this; }
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/// Cast operator. Helper to cast this node to the contained type.
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/// \returns A reference to the node, cast to T&.
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inline operator item_type& () { return *this; }
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/// Cast operator. Helper to cast this node to the contained type.
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/// \returns A reference to the node, cast to const T&.
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inline operator const item_type& () { return *this; }
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/// Accessor for the next pointer.
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/// \returns The next node in the list
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inline node_type * next() { return m_next; }
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/// Accessor for the next pointer.
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/// \returns The next node in the list
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inline const node_type * next() const { return m_next; }
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/// Accessor for the prev pointer.
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/// \returns The prev node in the list
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inline node_type * prev() { return m_prev; }
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/// Accessor for the prev pointer.
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/// \returns The prev node in the list
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inline const node_type * prev() const { return m_prev; }
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private:
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friend class linked_list<T>;
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/// Insert an item after this one in the list.
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/// \arg item The item to insert
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void insert_after(node_type *item)
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{
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if (m_next) m_next->m_prev = item;
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item->m_next = m_next;
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item->m_prev = this;
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m_next = item;
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}
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/// Insert an item before this one in the list.
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/// \arg item The item to insert
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void insert_before(node_type *item)
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{
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if (m_prev) m_prev->m_next = item;
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item->m_prev = m_prev;
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item->m_next = this;
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m_prev = item;
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}
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/// Remove this item from its list.
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void remove()
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{
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if (m_next) m_next->m_prev = m_prev;
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if (m_prev) m_prev->m_next = m_next;
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m_next = m_prev = nullptr;
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}
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node_type *m_next;
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node_type *m_prev;
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};
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/// An iterator for linked lists
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template <typename T>
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class list_iterator
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{
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public:
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using item_type = list_node<T>;
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list_iterator(item_type *item) : m_item(item) {}
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inline item_type * operator*() { return m_item; }
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inline const item_type * operator*() const { return m_item; }
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inline list_iterator & operator++() { m_item = m_item ? m_item->next() : nullptr; return *this; }
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inline list_iterator operator++(int) { return list_iterator<T>(m_item ? m_item->next() : nullptr); }
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inline bool operator!=(const list_iterator<T> &other) { return m_item != other.m_item; }
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private:
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item_type *m_item;
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};
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/// A templatized doubly-linked list container of `list_node<T>` items.
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template <typename T>
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class linked_list
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{
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public:
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using item_type = list_node<T>;
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using iterator = list_iterator<T>;
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/// Constructor. Creates an empty list.
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linked_list() :
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m_head(nullptr),
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m_tail(nullptr)
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{}
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/// Move constructor. Takes ownership of list elements.
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linked_list(linked_list<T> &&other) :
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m_head(other.m_head),
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m_tail(other.m_tail)
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{
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other.m_head = other.m_tail = nullptr;
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}
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/// Check if the list is empty.
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/// \returns true if the list is empty
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bool empty() const { return m_head == nullptr; }
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/// Count the items in the list.
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/// \returns The number of entries in the list.
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size_t length() const
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{
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size_t len = 0;
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for (item_type *cur = m_head; cur; cur = cur->m_next) ++len;
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return len;
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}
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/// Get the item at the front of the list, without removing it
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/// \returns The first item in the list
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inline item_type * front() { return m_head; }
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/// Get the item at the back of the list, without removing it
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/// \returns The last item in the list
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inline item_type * back() { return m_tail; }
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/// Prepend an item to the front of this list.
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/// \arg item The node to insert.
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void push_front(item_type *item)
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{
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if (!item)
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return;
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if (!m_head) {
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m_head = m_tail = item;
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item->m_next = item->m_prev = nullptr;
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} else {
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m_head->m_prev = item;
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item->m_next = m_head;
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item->m_prev = nullptr;
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m_head = item;
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}
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}
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/// Append an item to the end of this list.
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/// \arg item The node to append.
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void push_back(item_type *item)
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{
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if (!item)
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return;
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if (!m_tail) {
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m_head = m_tail = item;
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item->m_next = item->m_prev = nullptr;
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} else {
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m_tail->m_next = item;
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item->m_prev = m_tail;
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item->m_next = nullptr;
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m_tail = item;
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}
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}
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/// Remove an item from the front of this list.
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/// \returns The node that was removed
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item_type * pop_front()
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{
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item_type *item = m_head;
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if (m_head) {
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m_head = item->m_next;
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item->m_next = nullptr;
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}
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return item;
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}
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/// Remove an item from the end of this list.
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/// \returns The node that was removed
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item_type * pop_back()
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{
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item_type *item = m_tail;
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if (m_tail) {
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m_tail = item->m_prev;
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item->m_prev = nullptr;
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}
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return item;
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}
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/// Append the contents of another list to the end of this list. The other
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/// list is emptied, and this list takes ownership of its items.
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/// \arg list The other list.
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void append(linked_list<T> &list)
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{
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if (!list.m_head) return;
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if (!m_tail) {
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m_head = list.m_head;
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m_tail = list.m_tail;
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} else {
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m_tail->m_next = list.m_head;
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m_tail = list.m_tail;
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}
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list.m_head = list.m_tail = nullptr;
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}
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/// Append the contents of another list to the end of this list. The other
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/// list is emptied, and this list takes ownership of its items.
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/// \arg list The other list.
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void append(linked_list<T> &&list)
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{
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if (!list.m_head) return;
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if (!m_tail) {
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m_head = list.m_head;
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m_tail = list.m_tail;
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} else {
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m_tail->m_next = list.m_head;
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m_tail = list.m_tail;
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}
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list.m_head = list.m_tail = nullptr;
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}
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/// Remove an item from the list.
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/// \arg item The item to remove
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void remove(item_type *item)
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{
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if (!item) return;
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if (item == m_head)
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m_head = item->m_next;
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if (item == m_tail)
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m_tail = item->m_prev;
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item->remove();
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}
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/// Inserts an item into the list before another given item.
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/// \arg existing The existing item to insert before
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/// \arg item The new item to insert
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void insert_before(item_type *existing, item_type *item)
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{
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if (!item) return;
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if (!existing)
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push_back(item);
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else if (existing == m_head)
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push_front(item);
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else
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existing->insert_before(item);
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}
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/// Inserts an item into the list after another given item.
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/// \arg existing The existing item to insert after
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/// \arg item The new item to insert
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void insert_after(item_type *existing, item_type *item)
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{
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if (!item) return;
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if (!existing)
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push_front(item);
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else if (existing == m_tail)
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push_back(item);
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else
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existing->insert_after(item);
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}
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/// Insert an item into the list in a sorted position. Depends on T
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/// having a method `int compare(const T *other)`.
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/// \arg item The item to insert
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void sorted_insert(item_type *item)
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{
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if (!item) return;
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item_type *cur = m_head;
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while (cur && item->compare(cur) > 0)
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cur = cur->m_next;
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insert_before(cur, item);
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}
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/// Range-based for iterator generator.
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/// \returns An iterator to the beginning of the list
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inline iterator begin() { return iterator(m_head); }
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/// Range-based for iterator generator.
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/// \returns A const iterator to the beginning of the list
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inline const iterator begin() const { return iterator(m_head); }
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/// Range-based for end-iterator generator.
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/// \returns An iterator to the end of the list
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inline const iterator end() const { return iterator(nullptr); }
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private:
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item_type *m_head;
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item_type *m_tail;
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};
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} // namespace kutil
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