Files
jsix_import/scripts/fontpsf.py
Justin C. Miller f6b4a4a103 [fb] Add default hard-coded font
For the fb driver to have a font before loading from disk is available,
create a hard-coded font as a byte array.

To create this, added a new scripts/psf_to_cpp.py which also refactored
out much of scripts/parse_font.py into a new shared module
scripts/fontpsf.py.
2021-01-02 15:52:26 -08:00

76 lines
2.3 KiB
Python

_MAGIC = (0x72, 0xb5, 0x4a, 0x86)
_VERSION = 0
class PSF2:
from collections import namedtuple
Header = namedtuple("PSF2Header",
["version", "offset", "flags", "count", "charsize", "height", "width"])
def __init__(self, filename, header, data):
self.__filename = filename
self.__header = header
self.__data = data
data = property(lambda self: self.__data)
header = property(lambda self: self.__header)
count = property(lambda self: self.__header.count)
charsize = property(lambda self: self.__header.charsize)
dimension = property(lambda self: (self.__header.width, self.__header.height))
filename = property(lambda self: self.__filename)
@classmethod
def load(cls, filename):
from os.path import basename
from struct import unpack_from
data = open(filename, 'rb').read()
fmt = "BBBBIIIIIII"
values = unpack_from(fmt, data)
if values[:len(_MAGIC)] != _MAGIC:
raise Exception("Bad magic number in header")
header = PSF2.Header(*values[len(_MAGIC):])
if header.version != _VERSION:
raise Exception(f"Bad version {header.version} in header")
return cls(basename(filename), header, data)
class Glyph:
__slots__ = ['index', 'data']
def __init__(self, i, data):
self.index = i
self.data = data
def __index__(self):
return self.index
def empty(self):
return not bool([b for b in self.data if b != 0])
def description(self):
c = chr(self.index)
if c.isprintable():
return "Glyph {:02x}: '{}'".format(self.index, c)
else:
return "Glyph {:02x}".format(self.index)
def __getitem__(self, i):
c = self.__header.charsize
n = i * c + self.__header.offset
return PSF2.Glyph(i, self.__data[n:n+c])
class __iter:
__slots__ = ['font', 'n']
def __init__(self, font):
self.font = font
self.n = 0
def __next__(self):
if self.n < self.font.count:
glyph = self.font[self.n]
self.n += 1
return glyph
else:
raise StopIteration
def __iter__(self):
return PSF2.__iter(self)