* Non-blocksize-aligned regions could fail to be found. Have the
bootloader load them aligned.
* Consolidating used frame blocks in the bootstrap means these would
have been impossible to free as address space
* mark_permanent wasn't actually removing blocks from the free list
Removed the frame allocation logic from page_manager and replaced it
with using an instance of frame_allocator instead. This had several
major ripple effects:
- memory_initalize() had to change to support this new world
- Where to map used blocks is now passed as a flag, since blocks don't
track their virtual address anymore
- Instead of the complicated "find N contiguous pages that can be
mapped in with one page table", we now just have the bootloader give
us some (currently 64) pages to use both for tables and scratch
space.
- frame_allocator initialization was split into two steps to allow
mapping used blocks before std::move()ing them over
- Create initrd library to support definitions and loading
- Allow tools compiled for the host machine to be built by wscript
- Create makerd tool to build initrd from manifest
- Move screenfont to initrd, so don't load framebuffer initially
More work on process page tables, including only mapping the last 2 pml4
entries (the highest 1TiB of the address space, ie, kernel space) into a
new table.
Includes the work of actually moving the kernel there, which I had
apparently done in name only previously. Oops.
I forgot to account for tracking page table physical addresses, so
this is a bit of an overhaul. Major changes:
- Refactor bootstrap code into more functions and:
- Only allocate 32 pages of scratch space
- Remap remaining space into top 256GiB, the "page table space"
- Use the page table space to directly offset-map page table pages
from their physical addresses, to avoid tracking overhead.
- Refactor page_block list functions into static functions to better
handle null/empty lists
Return to having the bootloader re-map the kernel into the higher
half before jumping into the kernel entrypoint, so we don't have
to juggle pointers inside the kernel.
Map is still identity-mapped. I think we need to sort and/or clean up
the map before using a higher half address. In-kernel vga output not
working yet, but do_the_set_registers() is getting called.
Kernel image now has a header with version, magic number, and a
pointer to its actual entrypoint. Entry point is now _start in
boot.s, and we now generate versions.s in the build tree for the
version macros.