The debugcon logger is now separate from logger::output, and is instead
a kernel-internal thread that watches for logs and prints them to the
deubcon device.
In prep for the coming change to keep log entries as a true ring buffer,
move the log buffer from bss into its own memory section.
Related changes in this commit:
- New vm_area_ring, which maps a set of pages twice to allow easy linear
reading of data from a ring buffer when it wraps around the end.
- logger_init() went away, and the logger ctor is called from
mem::initialize()
- Instead of an event object, the logger just has a bare wait_queue
- util::counted::from template type changed slightly to allow easy
conversion from an intptr_t as well as a pointer
- Previously added debugcon_logger code removed - this will be added in
a separate file in a followup commit
I often want to use util::counted as a bool, like with a regular
pointer. There was some basic support for that, but it didn't cover
every case - now it should.
I added util::format as a replacement for other printf implementations
last year, but it sat there only being used by the kernel all this time.
Now I've templated it so that it can be used by the bootloader, and
removed printf from panic.serial as well.
I've been using `const util::buffer` a lot of places where that's not
really what I mean, because I was avoiding having a separate type for
buffers with const pointers. But really this needed to happen.
A new compressed initrd format for srv.init to load drivers, services,
and data from, instead of every file getting loaded by the bootloader.
This will allow for less memory allocated by the bootloader and passed
to init if not every driver or data file is loaded.
Loading, passing, and using the new initrd will be done in a coming
commit.
A number of simplifications of mailboxes now that the interface is much
simpler, and synchronous.
* call and respond can now only transfer one handle at a time
* mailbox objects got rid of the message queue, and just have
wait_queues of blocked threads, and a reply_to map.
* threads now have a message_data struct on them for use by mailboxes
When node_map grew, it was not properly applying the fixup routine to
non-moved elements. This fixes the grow algorithm to:
1. Realloc the array and set all new slots to empty/invalid
2. Check each old slot and remove/reinsert the item if it exists and its
optimal slot is later in the array than its current slot
3. Reverse-iterate the original slots and call fixup() on empty slots to
keep items from being located after a more-optimal empty slot
Also fixed the fixup() function to not need to be called in a loop
anymore, as it's only used the one way - on a given empty slot, looping
until it hits an empty slot or optimally-placed item.
The allocator is a interface for types that expose allocator functions
for use in container templates like node_map (usage coming soon).
Also added an implementation for the kernel heap allocator.
Created a new util/node_map.h that implements a map that grows in-place.
Now this is used for tracking blocks' size orders, instead of a header
at the start of the memory block. This allows the whole buddy block to
be allocated, allowing for page-aligned (or greater) blocks to be
requested from the heap.
In order to more easily express constants as bitsets, add more constexpr
to util::bitset. This allows expressing uint64_t constants as bitsets in
the code instead, without changing the generated assembly, to make code
more readable.
The printf library I have been using, while useful, has way more than I
need in it, and had comparably huge stack space requirements. This
change adds a new util::format() which is a replacement for snprintf,
but with only the features used by kernel logging.
The logger has been changed to use it, as well as the few instances of
snprintf in the interrupt handling code before calling kassert.
Also part of this change: the logger's (now vestigial) immediate output
handling code is removed, as well as the "sequence" field on log
message headers.
The cpu::cpu_id class no longer looks up all known features in the
constructor, but instead provides access to the map of supported
features as a bitset from the verify() method. It also exposes the
brand_name() method instead of loading the brand name string in the
constructor and storing it as part of the object.
Add a new bitset class which allows for arbitrarily-large bit sets, with
specializations for 32 and 64 bit sets.
Eventually the enum_bitfields code should probably be reconsidered and
moved to bitsets, since it doesn't work everywhere.
There was a specialization of util::hash() for uint64_t (which just
returns the integer value), but other integer sizes did not previously
have similar specializations.
Also, two minor semi-related changes to util::map - skip copying empty
nodes when growing the map, and assert that the hash is non-zero when
inserting a new node.
The constexpr_hash.h header has fallen out of use. As constexpr hashing
will be used for IDs with the service locator protocol, update these
hashes to be 32 and 64 bit FNV-1a, and replace the _h user-defined
literal with _id (a 64-bit hash), and _id8 (a 32-bit hash folded down to
8 bits). These are now in the util/hash.h header along with the runtime
hash functions.
Three issues that caused build breaks when regenerating the build
directory after the previous commits:
- system.def was including endpoint.def
- syscalls/vm_area.cpp was including j6/signals.h
- util/util.h was missing an include of stddef.h
In preparation for the new mailbox IPC model, blocking threads needed an
overhaul. The `wait_on_*` and `wake_on_*` methods are gone, and the
`block()` and `wake()` calls on threads now pass a value between the
waker and the blocked thread.
As part of this change, the concept of signals on the base kobject class
was removed, along with the queue of blocked threads waiting on any
given object. Signals are now exclusively the domain of the event object
type, and the new wait_queue utility class helps manage waiting threads
when an object does actually need this functionality. In some cases (eg,
logger) an event object is used instead of the lower-level wait_queue.
Since this change has a lot of ramifications, this large commit includes
the following additional changes:
- The j6_object_wait, j6_object_wait_many, and j6_thread_pause syscalls
have been removed.
- The j6_event_clear syscall has been removed - events are "cleared" by
reading them now. A new j6_event_wait syscall has been added to read
events.
- The generic close() method on kobject has been removed.
- The on_no_handles() method on kobject now deletes the object by
default, and needs to be overridden by classes that should not be.
- The j6_system_bind_irq syscall now takes an event handle, as well as a
signal that the IRQ should set on the event. IRQs will cause a waiting
thread to be woken with the appropriate bit set.
- Threads waking due to timeout is simplified to just having a
wake_timeout() accessor that returns a timestamp.
- The new wait_queue uses util::deque, which caused the disovery of two
bugs in the deque implementation: empty deques could still have a
single array allocated and thus return true for empty(), and new
arrays getting allocated were not being zeroed first.
- Exposed a new erase() method on util::map that takes a node pointer
instead of a key, skipping lookup.
The great header shift: It didn't make sense to regenerate headers for
the same module for every target (boot/kernel/user) it appeared in. And
now that core headers are out of src/include, this was going to cause
problems for the new libc changes I've been working on. So I went back
to re-design how module headers work.
Pre-requisites:
- A module's public headers should all be available in one location, not
tied to target.
- No accidental includes. Another module should not be able to include
anything (creating an implicit dependency) from a module without
declaring an explicit dependency.
- Exception to the previous: libc's headers should be available to all,
at least for the freestanding headers.
New system:
- A new "public_headers" property of module declares all public headers
that should be available to dependant modules
- All public headers (after possible processing) are installed relative
to build/include/<module> with the same path as their source
- This also means no "include" dir in modules is necessary. If a header
should be included as <j6/types.h> then its source should be
src/libraries/j6/j6/types.h - this caused the most churn as all public
header sources moved one directory up.
- The "includes" property of a module is local only to that module now,
it does not create any implicit public interface
Other changes:
- The bonnibel concept of sources changed: instead of sources having
actions, they themselves are an instance of a (sub)class of Source,
which provides all the necessary information itself.
- Along with the above, rule names were standardized into <type>.<ext>,
eg "compile.cpp" or "parse.cog"
- cog and cogflags variables moved from per-target scope to global scope
in the build files.
- libc gained a more dynamic .module file
Adding the util::deque container, implemented with the util::linked_list
of arrays of items.
Also, use the deque for a kobject's blocked thread list to maintain
order instead of a vector using remove_swap().
Added methods for releasing the lock held in a scoped_lock early, as
well as reacquiring it after. Useful when, eg a thread is about to block
and should not be holding the lock while blocked.
If a bip_buffer's A buffer is in the middle of being appended to, but
that append has not yet been committed, and all committed A data has
been read, the buffer would get into a bad state where m_start_r pointed
to the end of the previous A buffer, but that data is no longer
connected to either A or B. So now we make sure to check m_size_r before
considering A "done".
While bonnibel already had the concept of a manifest, which controls
what goes into the built disk image, the bootloader still had filenames
hard-coded. Now bonnibel creates a 'jsix_boot.dat' file that tells the
bootloader what it should load.
Changes include:
- Modules have two new fields: location and description. location is
their intended directory on the EFI boot volume. description is
self-explanatory, and is used in log messages.
- New class, boot::bootconfig, implements reading of jsix_boot.dat
- New header, bootproto/bootconfig.h, specifies flags used in the
manifest and jsix_boot.dat
- New python module, bonnibel/manifest.py, encapsulates reading of the
manifest and writing jsix_boot.dat
- Syntax of the manifest changed slightly, including adding flags
- Boot and Kernel target ccflags unified a bit (this was partly due to
trying to get enum_bitfields to work in boot)
- util::counted gained operator+= and new free function util::read<T>
I just can't get enum_bitfields to work in boot. The same code works in
other targets. None of the compiler options should change that. I gave
up, but I'm leaving these changes in because they do actually handle
const better.
This is a rather large commit that is widely focused on cleaning things
out of the 'junk drawer' that is src/include. Most notably, several
things that were put in there because they needed somewhere where both
the kernel, boot, and init could read them have been moved to a new lib,
'bootproto'.
- Moved kernel_args.h and init_args.h to bootproto as kernel.h and
init.h, respectively.
- Moved counted.h and pointer_manipulation.h into util, renaming the
latter to util/pointers.h.
- Created a new src/include/arch for very arch-dependent definitions,
and moved some kernel_memory.h constants like frame size, page table
entry count, etc to arch/amd64/memory.h. Also created arch/memory.h
which detects platform and includes the former.
- Got rid of kernel_memory.h entirely in favor of a new, cog-based
approach. The new definitions/memory_layout.csv lists memory regions
in descending order from the top of memory, their sizes, and whether
they are shared outside the kernel (ie, boot needs to know them). The
new header bootproto/memory.h exposes the addresses of the shared
regions, while the kernel's memory.h gains the start and size of all
the regions. Also renamed the badly-named page-offset area the linear
area.
- The python build scripts got a few new features: the ability to parse
the csv mentioned above in a new memory.py module; the ability to add
dependencies to existing source files (The list of files that I had to
pull out of the main list just to add them with the dependency on
memory.h was getting too large. So I put them back into the sources
list, and added the dependency post-hoc.); and the ability to
reference 'source_root', 'build_root', and 'module_root' variables in
.module files.
- Some utility functions that were in the kernel's memory.h got moved to
util/pointers.h and util/misc.h, and misc.h's byteswap was renamed
byteswap32 to be more specific.
Now that kutil has no kernel-specific code in it anymore, it can
actually be linked to by anything, so I'm renaming it 'util'.
Also, I've tried to unify the way that the system libraries from
src/libraries are #included using <> instead of "".
Other small change: util::bip_buffer got a spinlock to guard against
state corruption.