Many kernel objects had to keep a hold of refrences to allocators in
order to pass them on down the call chain. Remove those explicit
refrences and use `operator new`, `operator delete`, and define new
`kalloc` and `kfree`.
Also remove `slab_allocator` and replace it with a new mixin for slab
allocation, `slab_allocated`, that overrides `operator new` and
`operator free` for its subclass.
Remove some no longer used related headers, `buddy_allocator.h` and
`address_manager.h`
Tags: memory
This commit makes several fundamental changes to memory handling:
- the frame allocator is now only an allocator for free frames, and does
not track used frames.
- the frame allocator now stores its free list inside the free frames
themselves, as a hybrid stack/span model.
- This has the implication that all frames must currently fit within
the offset area.
- kutil has a new allocator interface, which is the only allowed way for
any code outside of src/kernel to allocate. Code under src/kernel
_may_ use new/delete, but should prefer the allocator interface.
- the heap manager has become heap_allocator, which is merely an
implementation of kutil::allocator which doles out sections of a given
address range.
- the heap manager now only writes block headers when necessary,
avoiding page faults until they're actually needed
- page_manager now has a page fault handler, which checks with the
address_manager to see if the address is known, and provides a frame
mapping if it is, allowing heap manager to work with its entire
address size from the start. (Currently 32GiB.)
- Create initrd library to support definitions and loading
- Allow tools compiled for the host machine to be built by wscript
- Create makerd tool to build initrd from manifest
- Move screenfont to initrd, so don't load framebuffer initially
* Implement MSI style interrupts
* Move interrupt handling to device_manager for IRQs
* Give device_manager the ability to allocate IRQs
* Move achi::port to an interrupt-based scheme