Restructuring paging into an object that carries its page cache with it
and makes for simpler code. Program loading is also changed to not copy
the pages loaded from the file into new pages - we can impose a new
constraint that anything loaded by boot have a simple, page-aligned
layout so that we can just map the existing pages into the right
addresses. Also included are some linker script changes to help
accommodate this.
This is a rather large commit that is widely focused on cleaning things
out of the 'junk drawer' that is src/include. Most notably, several
things that were put in there because they needed somewhere where both
the kernel, boot, and init could read them have been moved to a new lib,
'bootproto'.
- Moved kernel_args.h and init_args.h to bootproto as kernel.h and
init.h, respectively.
- Moved counted.h and pointer_manipulation.h into util, renaming the
latter to util/pointers.h.
- Created a new src/include/arch for very arch-dependent definitions,
and moved some kernel_memory.h constants like frame size, page table
entry count, etc to arch/amd64/memory.h. Also created arch/memory.h
which detects platform and includes the former.
- Got rid of kernel_memory.h entirely in favor of a new, cog-based
approach. The new definitions/memory_layout.csv lists memory regions
in descending order from the top of memory, their sizes, and whether
they are shared outside the kernel (ie, boot needs to know them). The
new header bootproto/memory.h exposes the addresses of the shared
regions, while the kernel's memory.h gains the start and size of all
the regions. Also renamed the badly-named page-offset area the linear
area.
- The python build scripts got a few new features: the ability to parse
the csv mentioned above in a new memory.py module; the ability to add
dependencies to existing source files (The list of files that I had to
pull out of the main list just to add them with the dependency on
memory.h was getting too large. So I put them back into the sources
list, and added the dependency post-hoc.); and the ability to
reference 'source_root', 'build_root', and 'module_root' variables in
.module files.
- Some utility functions that were in the kernel's memory.h got moved to
util/pointers.h and util/misc.h, and misc.h's byteswap was renamed
byteswap32 to be more specific.
I'm a tabs guy. I like tabs, it's an elegant way to represent
indentation instead of brute-forcing it. But I have to admit that the
world seems to be going towards spaces, and tooling tends not to play
nice with tabs. So here we go, changing the whole repo to spaces since
I'm getting tired of all the inconsistent formatting.
The bootloader relied on the kernel to know which parts of memory to not
allocate over. For the future shift of having the init process load
other processes instead of the kernel, the bootloader needs a mechanism
to just hand the kernel a list of allocations. This is now done through
the new bootloader allocator, which all allocation goes through. Pool
memory will not be tracked, and so can be overwritten - this means the
args structure and its other structures like programs need to be handled
right away, or copied by the kernel.
- Add bootloader allocator
- Implement a new linked-list based set of pages that act as allocation
registers
- Allow for operator new in the bootloader, which goes through the
global allocator for pool memory
- Split memory map and frame accouting code in the bootloader into
separate memory_map.* files
- Remove many includes that could be replaced by forward declaration in
the bootloader
- Add a new global template type, `counted`, which replaces the
bootloader's `buffer` type, and updated kernel args structure to use it.
- Move bootloader's pointer_manipulation.h to the global include dir
- Make offset_iterator try to return references instead of pointers to
make it more consistent with static array iteration
- Implement a stub atexit() in the bootloader to satisfy clang