Instead of building nested page tables for the offset region, just
offset map the entire thing into kernel memory with one PDP mapping
1GiB large pages. This is more efficient and avoids the "need a
page table to map in a page table" dependency loop.
2MiB large pages were being used for any large page mapping, but the
page manager doesn't correctly handle them everywhere yet. Now only
allow them for offset pointers (eg MMIO space) that will never be
unmapped.
Removed the frame allocation logic from page_manager and replaced it
with using an instance of frame_allocator instead. This had several
major ripple effects:
- memory_initalize() had to change to support this new world
- Where to map used blocks is now passed as a flag, since blocks don't
track their virtual address anymore
- Instead of the complicated "find N contiguous pages that can be
mapped in with one page table", we now just have the bootloader give
us some (currently 64) pages to use both for tables and scratch
space.
- frame_allocator initialization was split into two steps to allow
mapping used blocks before std::move()ing them over
Added the cpptoml library (and license), and moved to using that for
the initrd manifest. It's now possible to specify the `executable`
flag for files, and the kernel correctly only launches new processes
for the initrd files marked `executable`.
Now any initrd file is treated like a program image and passed to the
loader to load as a process. Very rudimentary elf loading just allocates
pages, copies sections, and sets the ELF's entrypoint as the RIP to
iretq to.
- Create initrd library to support definitions and loading
- Allow tools compiled for the host machine to be built by wscript
- Create makerd tool to build initrd from manifest
- Move screenfont to initrd, so don't load framebuffer initially
More work on process page tables, including only mapping the last 2 pml4
entries (the highest 1TiB of the address space, ie, kernel space) into a
new table.
Includes the work of actually moving the kernel there, which I had
apparently done in name only previously. Oops.
* Implement MSI style interrupts
* Move interrupt handling to device_manager for IRQs
* Give device_manager the ability to allocate IRQs
* Move achi::port to an interrupt-based scheme
Move EFI-related code and initial memory manager bootstrap code
to memory_bootstrap.cpp, move memory page structs to their own
memory_page.h/cpp files.