The great header shift: It didn't make sense to regenerate headers for
the same module for every target (boot/kernel/user) it appeared in. And
now that core headers are out of src/include, this was going to cause
problems for the new libc changes I've been working on. So I went back
to re-design how module headers work.
Pre-requisites:
- A module's public headers should all be available in one location, not
tied to target.
- No accidental includes. Another module should not be able to include
anything (creating an implicit dependency) from a module without
declaring an explicit dependency.
- Exception to the previous: libc's headers should be available to all,
at least for the freestanding headers.
New system:
- A new "public_headers" property of module declares all public headers
that should be available to dependant modules
- All public headers (after possible processing) are installed relative
to build/include/<module> with the same path as their source
- This also means no "include" dir in modules is necessary. If a header
should be included as <j6/types.h> then its source should be
src/libraries/j6/j6/types.h - this caused the most churn as all public
header sources moved one directory up.
- The "includes" property of a module is local only to that module now,
it does not create any implicit public interface
Other changes:
- The bonnibel concept of sources changed: instead of sources having
actions, they themselves are an instance of a (sub)class of Source,
which provides all the necessary information itself.
- Along with the above, rule names were standardized into <type>.<ext>,
eg "compile.cpp" or "parse.cog"
- cog and cogflags variables moved from per-target scope to global scope
in the build files.
- libc gained a more dynamic .module file
Part one of a series of code moves. The kutil library is not very
useful, as most of its code is kernel-specific. This was originally for
testing purposes, but that can be achieved in other ways with the
current build system. I find this mostly creates a strange division in
the kernel code.
Instead, I'm going to move everything kernel-specific to actually be in
the kernel, and replace kutil with just 'util' for generic utility code
I want to share.
This commit:
- Moves the logger into the kernel.
- Updates the 'printf' library used from mpaland/printf to
eyalroz/printf and moved it into the kernel, as it's only used by the
logger in kutil.
- Removes some other unused kutil headers from some files, to help
future code rearrangement.
Note that the (now redundant-seeming) log.cpp/h in kernel is currently
still there - these files are more about log output than the logging
system, and will get replaced once I add user-space log output.
LLVM was updated by system update, and is now unhappy building because
of libc++ threads settings. I'm explicitly turning them off in base.yml
for now until I can focus on a better fix.
Overall, I believe TOML to be a superior configuration format than YAML
in many situations, but it gets ugly quickly when nesting data
structures. The build configs were fine in TOML, but the manifest (and
my future plans for it) got unwieldy. I also did not want different
formats for each kind of configuration on top of also having a custom
DSL for interface definitions, so I've switched all the TOML to YAML.
Also of note is that this change actually adds structure to the manifest
file, which was little more than a CSV previously.