Commit Graph

26 Commits

Author SHA1 Message Date
Justin C. Miller
5524ca5b25 [srv.init] Create init server and read init args
Create a new usermode program, srv.init, and have it read the initial
module_page args sent to it by the bootloader. Doesn't yet do anything
useful but sets up the way for loading the rest of the programs from
srv.init.

Other (mostly) related changes:

- bootloader: The allocator now has a function for allocating init
  modules out of a modules_page slab. Also changed how the allocator is
  initialized and passes the allocation register and modules_page list
  to efi_main().
- bootloader: Expose the simple wstrlen() to the rest of the program
- bootloader: Move check_cpu_supported() to hardware.cpp
- bootloader: Moved program_desc to loader.h and made the loader
  functions take it as an argument instead of paths.
- kernel: Rename the system_map_mmio syscall to system_map_phys, and
  stop having it default those VMAs to having the vm_flags::mmio flag.
  Added a new flag mask, vm_flags::driver_mask, so that drivers can be
  allowed to ask for the MMIO flag.
- kernel: Rename load_simple_process() to load_init_server() and got rid
  of all the stack setup routines in memory_bootstrap.cpp and task.s
- Fixed formatting in config/debug.toml, undefined __linux and other
  linux-specific defines, and got rid of _LIBCPP_HAS_THREAD_API_EXTERNAL
  because that's just not true.
2021-07-31 10:00:08 -07:00
Justin C. Miller
b88cd1d41f [boot] Don't double-load read-only program data
The bootloader's load_program was reproducing all loadable program
header sections into new pages. Now only do that for sections containing
BSS sections (eg, where file size and mem size do not match).
2021-07-25 23:13:08 -07:00
Justin C. Miller
0b2df134ce [boot] Improve bootloader allocation accounting
The bootloader relied on the kernel to know which parts of memory to not
allocate over. For the future shift of having the init process load
other processes instead of the kernel, the bootloader needs a mechanism
to just hand the kernel a list of allocations. This is now done through
the new bootloader allocator, which all allocation goes through. Pool
memory will not be tracked, and so can be overwritten - this means the
args structure and its other structures like programs need to be handled
right away, or copied by the kernel.

- Add bootloader allocator
- Implement a new linked-list based set of pages that act as allocation
  registers
- Allow for operator new in the bootloader, which goes through the
  global allocator for pool memory
- Split memory map and frame accouting code in the bootloader into
  separate memory_map.* files
- Remove many includes that could be replaced by forward declaration in
  the bootloader
- Add a new global template type, `counted`, which replaces the
  bootloader's `buffer` type, and updated kernel args structure to use it.
- Move bootloader's pointer_manipulation.h to the global include dir
- Make offset_iterator try to return references instead of pointers to
  make it more consistent with static array iteration
- Implement a stub atexit() in the bootloader to satisfy clang
2021-07-25 16:51:10 -07:00
Justin C. Miller
9fbbd8b954 [kernel] Update kernel binary's header structure
The kernel's file header has not been verified for a long time. This
change returns file verification to the bootloader to make sure the ELF
loaded in position 0 is actually the kernel.
2021-05-28 14:44:13 -07:00
Justin C. Miller
910fde3b2c [all] Rename kernel::args to kernel::init
The kernel::args namespace is really the protocol for initializing the
kernel from the bootloader. Also, the header struct in that namespace
isn't actually a header, but a collection of parameters. This change
renames the namespace to kernel::init and the struct to args.
2021-05-28 12:34:46 -07:00
Justin C. Miller
aae18fd035 [boot][kernel] Replace frame allocator with bitmap-based one
The previous frame allocator involved a lot of splitting and merging
linked lists and lost all information about frames while they were
allocated. The new allocator is based on an array of descriptor
structures and a bitmap. Each memory map region of allocatable memory
becomes one or more descriptors, each mapping up to 1GiB of physical
memory. The descriptors implement two levels of a bitmap tree, and have
a pointer into the large contiguous bitmap to track individual pages.
2021-01-22 00:16:01 -08:00
Justin C. Miller
cb612c36ea [boot][kernel] Split programs into sections
To enable setting sections as NX or read-only, the boot program loader
now loads programs as lists of sections, and the kernel args are updated
accordingly. The kernel's loader now just takes a program pointer to
iterate the sections. Also enable NX in IA32_EFER in the bootloader.
2021-01-20 01:25:47 -08:00
Justin C. Miller
8dbdebff3f [boot] Don't use custom UEFI memory types
The UEFI spec specifically calls out memory types with the high bit set
as being available for OS loaders' custom use. However, it seems many
UEFI firmware implementations don't handle this well. (Virtualbox, and
the firmware on my Intel NUC and Dell XPS laptop to name a few.)

So sadly since we can't rely on this feature of UEFI in all cases, we
can't use it at all. Instead, treat _all_ memory tagged as EfiLoaderData
as possibly containing data that's been passed to the OS by the
bootloader and don't free it yet.

This will need to be followed up with a change that copies anything we
need to save and frees this memory.

See: https://github.com/kiznit/rainbow-os/blob/master/boot/machine/efi/README.md
2021-01-18 13:49:10 -08:00
Justin C. Miller
61845b8761 [boot] Add framebuffer progress bar
After exiting UEFI, the bootloader had no way of displaying status to
the user. Now it will display a series of small boxes as a progress bar
along the bottom of the screen if a framebuffer exists. Errors or
warnings during a step will cause that step's box to turn red or orange,
and display bars above it to signal the error code.

This caused the simplification of the error handling system (which was
mostly just calling status_line::fail) and added different types of
status objects.
2021-01-18 13:49:10 -08:00
Justin C. Miller
f5ab00a055 [boot] Reduce loader spam
Now that the ELF loader is known to be working correctly, remove its
extra print statements about section loading to keep the bootloader
output to one screen.
2021-01-18 13:49:10 -08:00
4ccaa2dfea [boot] Load programs in boot, not kernel
Remove ELF and initrd loading from the kernel. The bootloader now loads
the initial programs, as it does with the kernel. Other files that were
in the initrd are now on the ESP, and non-program files are just passed
as modules.
2020-10-04 17:11:03 -07:00
Justin C. Miller
8687fe3786 [boot] Zero extra memory in loaded sections
When loading ELF headers (as opposed to sections), the `file_size` of
the data may be smaller than the `mem_size` of the section to be loaded
in memory. Don't blindly copy `mem_size` bytes from the ELF file, but
instead only `file_size`, then zero the rest.

Tags: elf loader
2020-07-04 18:20:49 -07:00
Justin C. Miller
e1d148a34d [boot] Fix a bug with address-index translation
When `page_entry_iterator` became a template and changed its static shifts
translating virtual address to table indices into a for loop, that loop
was getting the indices backwards (ie, PML4E index was really the PTE
index, and so on).

Tags: paging
2020-05-22 00:32:04 -07:00
Justin C. Miller
6a538ad4f3 [boot] Fix several errors getting to kernel
* When using the non-allocating version of `get_uefi_mappings` the
  length was not getting set. Reworked this function.
* Having `build_kernel_mem_map` from `bootloader_main_uefi` caused it to
  get an out of date map key. Moved this function into `efi_main` right
  before exiting boot services.
2020-05-21 23:00:32 -07:00
Justin C. Miller
66ca3a3f9b [boot] Consolidate mapping code into iterator obj
The page table code had been copied mostly verbatim from the kernel, and
was a dense mess. I abstraced the `page_table_indices` class and the old
loop behavior of `map_in` into a new `page_entry_iterator` class, making
both `map_pages` and the initial offset mapping code much cleaner.

Tags: vmem paging
2020-05-20 01:02:15 -07:00
Justin C. Miller
4f4a35a7be [boot] Set up initial page tables
Set up initial page tables for both the offset-mapped area and the
loaded kernel code and data.

* Got rid of the `loaded_elf` struct - the loader now runs after the
  initial PML4 is created and maps the ELF sections itself.
* Copied in the `page_table` and `page_table_indices` from the kernel,
  still need to clean this up and extract it into shared code.
* Added `page_table_cache` to the kernel args to pass along free pages
  that can be used for initial page tables.

Tags: paging
2020-05-17 22:03:44 -07:00
Justin C. Miller
10c8f6e4b5 Clean and document header files.
- Add missing doc comments to header files
- Move allocate_kernel_args to main.cpp
- Split functions out into pointer_manipulation.h
2020-05-10 01:42:22 -07:00
Justin C. Miller
9aa749e877 Parse ELF and load kernel, specify mem types
* Very bare-bones ELF parsing to load the kernel
* Custom memory type values for allocated memory
2020-05-09 21:25:45 -07:00
Justin C. Miller
f78a99927a [boot] Add initial stubs for loading kernel ELF 2020-05-02 23:58:41 -07:00
Justin C. Miller
d09a454b8b Normalize bootloader's con_debug line endings 2019-07-21 22:29:19 -07:00
Justin C. Miller
39baec852b Allow larger initrd images 2019-03-25 01:42:36 -07:00
Justin C. Miller
870ca1db45 Allow debug option to be communicated at boot 2019-03-11 03:04:57 -07:00
Justin C. Miller
194527e0fe Fix address-marking bugs
* Non-blocksize-aligned regions could fail to be found. Have the
  bootloader load them aligned.
* Consolidating used frame blocks in the bootstrap means these would
  have been impossible to free as address space
* mark_permanent wasn't actually removing blocks from the free list
2019-03-03 01:42:32 -08:00
Justin C. Miller
8cdc39fdee Switch page_manager to use frame_allocator.
Removed the frame allocation logic from page_manager and replaced it
with using an instance of frame_allocator instead. This had several
major ripple effects:

- memory_initalize() had to change to support this new world
  - Where to map used blocks is now passed as a flag, since blocks don't
    track their virtual address anymore
  - Instead of the complicated "find N contiguous pages that can be
    mapped in with one page table", we now just have the bootloader give
    us some (currently 64) pages to use both for tables and scratch
    space.
  - frame_allocator initialization was split into two steps to allow
    mapping used blocks before std::move()ing them over
2019-02-28 00:37:00 -08:00
Justin C. Miller
863e5bda15 Turning console into a class 2019-02-04 00:48:18 -08:00
Justin C. Miller
579f6f64e6 First step of moving bootloader to C++ 2019-02-03 01:38:12 -08:00