The amount of spurious IRQ activity on real hardware severely slows down
the system (minutes per frame instead of frames per second). There's no
reason to unmask all of them from the get-go before they're set up to be
handled.
In order to implement capabilities on system resources like IRQs so that
they may be restricted to drivers only, add a new 'system' kobject type,
and move the bind_irq functionality from endpoint to system.
Also fix some stack bugs passing the initial handles to a program.
- Add a tag field to all endpoint messages, which doubles as a
notification field
- Add a endpoint_bind_irq syscall to enable an endpoint to listen for
interrupt notifications. This mechanism needs to change.
- Add a temporary copy of the serial port code to nulldrv, and let it
take responsibility for COM2
Calling `spinwait()` was hanging due to improper computation of the
clock rate because justin did a dumb at math. Also the period can be
greater than 1ns, so the clock's units were updated to microseconds.
Create a clock class which can be queried for current timestamp in
nanoseconds. Also implements a simple HPET class as one possible clock
source.
Tags: time
Look up the global constructor list that the linker outputs, and run
them all. Required creation of the `kutil::no_construct` template for
objects that are constructed before the global constructors are run.
Also split the `memory_initialize` function into two - one for just
those objects that need to happen before the global ctors, and one
after.
Tags: memory c++
Many kernel objects had to keep a hold of refrences to allocators in
order to pass them on down the call chain. Remove those explicit
refrences and use `operator new`, `operator delete`, and define new
`kalloc` and `kfree`.
Also remove `slab_allocator` and replace it with a new mixin for slab
allocation, `slab_allocated`, that overrides `operator new` and
`operator free` for its subclass.
Remove some no longer used related headers, `buddy_allocator.h` and
`address_manager.h`
Tags: memory
This commit makes several fundamental changes to memory handling:
- the frame allocator is now only an allocator for free frames, and does
not track used frames.
- the frame allocator now stores its free list inside the free frames
themselves, as a hybrid stack/span model.
- This has the implication that all frames must currently fit within
the offset area.
- kutil has a new allocator interface, which is the only allowed way for
any code outside of src/kernel to allocate. Code under src/kernel
_may_ use new/delete, but should prefer the allocator interface.
- the heap manager has become heap_allocator, which is merely an
implementation of kutil::allocator which doles out sections of a given
address range.
- the heap manager now only writes block headers when necessary,
avoiding page faults until they're actually needed
- page_manager now has a page fault handler, which checks with the
address_manager to see if the address is known, and provides a frame
mapping if it is, allowing heap manager to work with its entire
address size from the start. (Currently 32GiB.)
- Create initrd library to support definitions and loading
- Allow tools compiled for the host machine to be built by wscript
- Create makerd tool to build initrd from manifest
- Move screenfont to initrd, so don't load framebuffer initially
* Implement MSI style interrupts
* Move interrupt handling to device_manager for IRQs
* Give device_manager the ability to allocate IRQs
* Move achi::port to an interrupt-based scheme