The allocator is a interface for types that expose allocator functions
for use in container templates like node_map (usage coming soon).
Also added an implementation for the kernel heap allocator.
The heap_allocator::get_free(order) function returns a reference to the
head pointer of the given freelist, so that it can be manipulated.
However, split_off was also taking a reference to a pointer for an out
param - passing the freelist pointer in here caused split_off to modify
the freelist.
I cleaned up a bunch of the places the freelist pointers were being
touched to make the usage more explicit.
Created a new util/node_map.h that implements a map that grows in-place.
Now this is used for tracking blocks' size orders, instead of a header
at the start of the memory block. This allows the whole buddy block to
be allocated, allowing for page-aligned (or greater) blocks to be
requested from the heap.
Now that kutil has no kernel-specific code in it anymore, it can
actually be linked to by anything, so I'm renaming it 'util'.
Also, I've tried to unify the way that the system libraries from
src/libraries are #included using <> instead of "".
Other small change: util::bip_buffer got a spinlock to guard against
state corruption.
The moving of kernel-only code out of kutil continues. (See 042f061)
This commit moves the following:
- The heap allocator code
- memory.cpp/h which means:
- letting string.h be the right header for memset and memcpy, still
including an implementation of it for the kernel though, since
we're not linking libc to the kernel
- Changing calls to kalloc/kfree to new/delete in kutil containers
that aren't going to be merged into the kernel
- Fixing a problem with stdalign.h from libc, which was causing issues
for type_traits.