[kernel] Create process kernel object

Re-implent the concept of processes as separate from threads, and as a
kobject API object. Also improve scheduler::prune which was doing some
unnecessary iterations.
This commit is contained in:
2020-07-19 16:47:18 -07:00
parent f4cbb9498f
commit ef5c333030
8 changed files with 207 additions and 80 deletions

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@@ -0,0 +1,78 @@
#include "j6/signals.h"
#include "kutil/assert.h"
#include "objects/process.h"
#include "objects/thread.h"
#include "page_manager.h"
kutil::vector<process*> process::s_processes;
process::process(page_table *pml4) :
kobject(kobject::type::process),
m_pml4(pml4)
{
s_processes.append(this);
}
process::~process()
{
s_processes.remove_swap(this);
}
void
process::exit(unsigned code)
{
for (auto *thread : m_threads) {
thread->exit(code);
}
m_return_code = code;
page_manager::get()->delete_process_map(m_pml4);
assert_signal(j6_signal_process_exit);
}
void
process::update()
{
kassert(m_threads.count() > 0, "process::update with zero threads!");
size_t i = 0;
uint32_t status = 0;
while (i < m_threads.count()) {
thread *th = m_threads[i];
if (th->has_state(thread::state::exited)) {
status = th->m_return_code;
m_threads.remove_swap_at(i);
continue;
}
i++;
}
if (m_threads.count() == 0) {
// TODO: What really is the return code in this case?
exit(status);
}
}
thread *
process::create_thread(uint8_t priority)
{
thread *th = new thread(*this, priority);
kassert(th, "Failed to create thread!");
m_threads.append(th);
return th;
}
bool
process::thread_exited(thread *th)
{
kassert(&th->m_parent == this, "Process got thread_exited for non-child!");
uint32_t status = th->m_return_code;
m_threads.remove_swap(th);
delete th;
if (m_threads.count() == 0) {
exit(status);
return true;
}
return false;
}

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@@ -0,0 +1,46 @@
#pragma once
/// \file process.h
/// Definition of process kobject types
#include "objects/kobject.h"
#include "page_table.h"
class process :
public kobject
{
public:
/// Constructor.
/// \args pml4 Root of the process' page tables
process(page_table *pml4);
/// Destructor.
virtual ~process();
/// Terminate this process.
/// \arg code The return code to exit with.
void exit(unsigned code);
/// Update internal bookkeeping about threads.
void update();
/// Get the process' page table root
page_table * pml4() { return m_pml4; }
/// Create a new thread in this process
/// \args priority The new thread's scheduling priority
/// \returns The newly created thread object
thread * create_thread(uint8_t priorty);
/// Inform the process of an exited thread
/// \args th The thread which has exited
/// \returns True if this thread ending has ended the process
bool thread_exited(thread *th);
private:
uint32_t m_return_code;
page_table *m_pml4;
kutil::vector<thread*> m_threads;
static kutil::vector<process*> s_processes;
};

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@@ -1,18 +1,20 @@
#include "j6/signals.h"
#include "objects/thread.h"
#include "objects/process.h"
#include "scheduler.h"
static constexpr j6_signal_t thread_default_signals = 0;
thread::thread(page_table *pml4, priority_t pri) :
thread::thread(process &parent, uint8_t pri) :
kobject(kobject::type::thread, thread_default_signals),
m_parent(parent),
m_state(state::loading),
m_wait_type(wait_type::none),
m_wait_data(0),
m_wait_obj(0)
{
TCB *tcbp = tcb();
tcbp->pml4 = pml4;
tcbp->pml4 = parent.pml4();
tcbp->priority = pri;
tcbp->thread_data = this;
set_state(state::ready);
@@ -74,8 +76,6 @@ thread::wake_on_result(kobject *obj, j6_status_t result)
void
thread::exit(uint32_t code)
{
// TODO: check if the process containing this thread
// needs to exit and clean up.
m_return_code = code;
set_state(state::exited);
clear_state(state::ready);

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@@ -5,9 +5,8 @@
#include "kutil/linked_list.h"
#include "objects/kobject.h"
using priority_t = uint8_t;
struct page_table;
class process;
struct TCB
{
@@ -18,7 +17,7 @@ struct TCB
uintptr_t rsp3;
page_table *pml4;
priority_t priority;
uint8_t priority;
// note: 3 bytes padding
// TODO: move state into TCB?
@@ -48,11 +47,6 @@ public:
none = 0x00
};
/// Constructor.
/// \arg pml4 Root page table for the thread's owning process
/// \arg pri Initial priority level of this thread
thread(page_table *pml4, priority_t pri);
/// Get the `ready` state of the thread.
/// \returns True if the thread is ready to execute.
inline bool ready() const { return has_state(state::ready); }
@@ -66,11 +60,11 @@ public:
inline bool constant() const { return has_state(state::constant); }
/// Get the thread priority.
inline priority_t priority() const { return m_tcb.priority; }
inline uint8_t priority() const { return m_tcb.priority; }
/// Set the thread priority.
/// \arg p The new thread priority
inline void set_priority(priority_t p) { if (!constant()) m_tcb.priority = p; }
inline void set_priority(uint8_t p) { if (!constant()) m_tcb.priority = p; }
/// Block the thread, waiting on the given object's signals.
/// \arg obj Object to wait on
@@ -110,6 +104,7 @@ public:
}
inline tcb_node * tcb() { return &m_tcb; }
inline process & parent() { return m_parent; }
/// Terminate this thread.
/// \arg code The return code to exit with.
@@ -119,6 +114,14 @@ private:
thread() = delete;
thread(const thread &other) = delete;
thread(const thread &&other) = delete;
friend class process;
/// Constructor.
/// \arg p The process which owns this thread
/// \arg pri Initial priority level of this thread
thread(process &parent, uint8_t pri);
process &m_parent;
tcb_node m_tcb;