[fb] Use double-buffering in fb driver

Allocate and use a back buffer, so that draws to the screen are always a
single memcpy()
This commit is contained in:
Justin C. Miller
2021-01-17 20:53:41 -08:00
parent 3dffe564af
commit dcb8a3f3fb
3 changed files with 17 additions and 3 deletions

View File

@@ -60,6 +60,7 @@ main(int argc, const char **argv)
screen::pixel_t fg = scr.color(0xb0, 0xb0, 0xb0); screen::pixel_t fg = scr.color(0xb0, 0xb0, 0xb0);
screen::pixel_t bg = scr.color(49, 79, 128); screen::pixel_t bg = scr.color(49, 79, 128);
scr.fill(bg); scr.fill(bg);
scr.update();
constexpr int margin = 2; constexpr int margin = 2;
const unsigned xstride = (margin + fnt.width()); const unsigned xstride = (margin + fnt.width());
@@ -85,11 +86,13 @@ main(int argc, const char **argv)
scroll.add_line(e->message, eom); scroll.add_line(e->message, eom);
if (++pending > pending_threshold) { if (++pending > pending_threshold) {
scroll.render(scr, fnt); scroll.render(scr, fnt);
scr.update();
pending = 0; pending = 0;
} }
} else { } else {
if (pending) { if (pending) {
scroll.render(scr, fnt); scroll.render(scr, fnt);
scr.update();
pending = 0; pending = 0;
} }
} }

View File

@@ -1,3 +1,5 @@
#include <stdlib.h>
#include <string.h>
#include "screen.h" #include "screen.h"
screen::screen(void *addr, unsigned hres, unsigned vres, pixel_order order) : screen::screen(void *addr, unsigned hres, unsigned vres, pixel_order order) :
@@ -6,6 +8,7 @@ screen::screen(void *addr, unsigned hres, unsigned vres, pixel_order order) :
m_resx(hres), m_resx(hres),
m_resy(vres) m_resy(vres)
{ {
m_back = reinterpret_cast<pixel_t*>(malloc(hres*vres*sizeof(pixel_t)));
} }
screen::pixel_t screen::pixel_t
@@ -31,11 +34,17 @@ screen::fill(pixel_t color)
{ {
const size_t len = m_resx * m_resy; const size_t len = m_resx * m_resy;
for (size_t i = 0; i < len; ++i) for (size_t i = 0; i < len; ++i)
m_fb[i] = color; m_back[i] = color;
} }
void void
screen::draw_pixel(unsigned x, unsigned y, pixel_t color) screen::draw_pixel(unsigned x, unsigned y, pixel_t color)
{ {
m_fb[x + y * m_resx] = color; m_back[x + y * m_resx] = color;
}
void
screen::update()
{
memcpy(m_fb, m_back, m_resx*m_resy*sizeof(pixel_t));
} }

View File

@@ -19,8 +19,10 @@ public:
void fill(pixel_t color); void fill(pixel_t color);
void draw_pixel(unsigned x, unsigned y, pixel_t color); void draw_pixel(unsigned x, unsigned y, pixel_t color);
void update();
private: private:
pixel_t *m_fb; pixel_t *m_fb, *m_back;
pixel_order m_order; pixel_order m_order;
unsigned m_resx, m_resy; unsigned m_resx, m_resy;