[ld.so] Add a minimal dynamic linker

This commit includes a number of changes to enable loading of PIE
executables:

- The loader in srv.init checks for a `PT_INTERP` segment in the program
  its loading, and if it exists, loads the specified interpreter and
  passes control to it instead of the program itself.
- Added ld.so the dynamic linker executable and set it as the
  interpreter for all user-target programs.
- Program initial stack changed again to now contain a number of
  possible tagged structures, including a new one for ld.so's arguments,
  and for passing handles tagged with protocol ids.
- Added a stub for a new VFS protocol. Unused so far, but srv.init will
  need to serve VFS requests from ld.so once I transition libraries to
  shared libs for user-target programs. (Right now all executables are
  PIE but statically linked, so they only need internal relocations.)
- Added 16 and 8 bit variants of `util::bitset`. This ended up not being
  used, but could be useful.
This commit is contained in:
Justin C. Miller
2023-08-12 22:55:37 -07:00
parent 3cfd0cf86b
commit c4bb60299e
21 changed files with 903 additions and 136 deletions

View File

@@ -179,7 +179,126 @@ private:
uint32_t m_bits;
};
/// A statically-sized templated bitset
template <>
class bitset<16>
{
template <typename T>
static constexpr uint16_t bit_or(T b) { return 1u << uint16_t(b); }
template <typename T, typename ...Args>
static constexpr uint16_t bit_or(T b, Args... bs) { return (1u << uint16_t(b)) | bit_or(bs...); }
public:
bitset(uint16_t v = 0) : m_bits {v} {}
bitset(const bitset<16> &o) : m_bits {o.m_bits} {}
template <typename ...Args>
constexpr bitset(Args... args) : m_bits(bit_or(args...)) {}
template <typename T>
inline bitset & operator=(T v) { m_bits = static_cast<uint16_t>(v); return *this; }
inline constexpr operator uint16_t () const { return m_bits; }
template <typename T>
__attribute__ ((force_inline))
inline constexpr bool get(T i) const {
return m_bits & bit(i);
}
template <typename T>
__attribute__ ((force_inline))
inline bitset & set(T i) {
m_bits |= bit(i);
return *this;
}
template <typename T>
__attribute__ ((force_inline))
inline bitset & clear(T i) {
m_bits &= ~bit(i);
return *this;
}
template <typename T>
__attribute__ ((force_inline))
inline bool operator[](T i) const { return get(i); }
inline bool empty() const { return m_bits == 0; }
inline constexpr uint16_t value() const { return m_bits; }
private:
template <typename T>
inline uint16_t bit(T i) const { return (1u << static_cast<uint16_t>(i)); }
uint16_t m_bits;
};
/// A statically-sized templated bitset
template <>
class bitset<8>
{
template <typename T>
static constexpr uint8_t bit_or(T b) { return 1u << uint8_t(b); }
template <typename T, typename ...Args>
static constexpr uint8_t bit_or(T b, Args... bs) { return (1u << uint8_t(b)) | bit_or(bs...); }
public:
bitset(uint8_t v = 0) : m_bits {v} {}
bitset(const bitset<8> &o) : m_bits {o.m_bits} {}
template <typename ...Args>
constexpr bitset(Args... args) : m_bits(bit_or(args...)) {}
template <typename T>
inline bitset & operator=(T v) { m_bits = static_cast<uint8_t>(v); return *this; }
inline constexpr operator uint8_t () const { return m_bits; }
template <typename T>
__attribute__ ((force_inline))
inline constexpr bool get(T i) const {
return m_bits & bit(i);
}
template <typename T>
__attribute__ ((force_inline))
inline bitset & set(T i) {
m_bits |= bit(i);
return *this;
}
template <typename T>
__attribute__ ((force_inline))
inline bitset & clear(T i) {
m_bits &= ~bit(i);
return *this;
}
template <typename T>
__attribute__ ((force_inline))
inline bool operator[](T i) const { return get(i); }
inline bool empty() const { return m_bits == 0; }
inline constexpr uint8_t value() const { return m_bits; }
private:
template <typename T>
inline uint8_t bit(T i) const { return (1u << static_cast<uint8_t>(i)); }
uint8_t m_bits;
};
using bitset64 = bitset<64>;
using bitset32 = bitset<32>;
using bitset16 = bitset<16>;
using bitset8 = bitset<8>;
} // namespace util