[util] Add util allocator.h interface

The allocator is a interface for types that expose allocator functions
for use in container templates like node_map (usage coming soon).

Also added an implementation for the kernel heap allocator.
This commit is contained in:
Justin C. Miller
2022-10-10 20:54:30 -07:00
parent 48e3f9f9d2
commit ba0ce13fe3
4 changed files with 69 additions and 0 deletions

View File

@@ -30,6 +30,10 @@ public:
/// \arg p A pointer previously retuned by allocate()
void free(void *p);
/// Grow the given allocation if possible, or return a new
/// allocation with the contents copied over.
void * reallocate(void *p, size_t old_length, size_t new_length);
/// Minimum block size is (2^min_order). Must be at least 6.
static const unsigned min_order = 6; // 2^6 == 64 B
@@ -102,3 +106,15 @@ protected:
heap_allocator(const heap_allocator &) = delete;
};
extern heap_allocator &g_kernel_heap;
/// A class implementing util's allocator interface using the kernel heap
struct heap_allocated
{
inline static void * allocate(size_t size) { return g_kernel_heap.allocate(size); }
inline static void free(void *p) { g_kernel_heap.free(p); }
inline static void * realloc(void *p, size_t oldsize, size_t newsize) {
return g_kernel_heap.reallocate(p, oldsize, newsize);
}
};