Moving to a ninja-based build system
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48
src/include/elf.h
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48
src/include/elf.h
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#pragma once
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/* elf.h - basic defines for external code written assuming <elf.h> works. Only
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* Elf64 values are included.
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*/
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typedef uint16_t Elf64_Half;
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typedef uint32_t Elf64_Word;
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typedef int32_t Elf64_Sword;
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typedef uint64_t Elf64_Xword;
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typedef int64_t Elf64_Sxword;
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typedef uint64_t Elf64_Addr;
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typedef uint64_t Elf64_Off;
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typedef uint16_t Elf64_Section;
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typedef Elf64_Half Elf64_Versym;
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typedef struct {
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Elf64_Addr r_offset;
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Elf64_Xword r_info;
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} Elf64_Rel;
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typedef struct {
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Elf64_Addr r_offset;
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Elf64_Word r_info;
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Elf64_Sword r_addend;
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} Elf64_Rela;
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typedef struct {
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Elf64_Sxword d_tag;
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union {
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Elf64_Xword d_val;
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Elf64_Addr d_ptr;
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} d_un;
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} Elf64_Dyn;
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#define ELF64_R_TYPE(x) ((x) & 0xffffffff)
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typedef enum {
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DT_NULL = 0,
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DT_RELA = 7,
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DT_RELASZ = 8,
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DT_RELAENT = 9
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} ElfDynTag;
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typedef enum {
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R_X86_64_NONE = 0,
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R_X86_64_RELATIVE = 8
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} Elf_x86_64_RelType;
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