Files
jsix/src/drivers/fb/screen.h
Justin C. Miller dcb8a3f3fb [fb] Use double-buffering in fb driver
Allocate and use a back buffer, so that draws to the screen are always a
single memcpy()
2021-01-18 13:49:59 -08:00

31 lines
580 B
C++

#pragma once
#include <stddef.h>
#include <stdint.h>
class screen
{
public:
using pixel_t = uint32_t;
enum class pixel_order : uint8_t { bgr8, rgb8, };
screen(void *addr, unsigned hres, unsigned vres, pixel_order order);
unsigned width() const { return m_resx; }
unsigned height() const { return m_resy; }
pixel_t color(uint8_t r, uint8_t g, uint8_t b) const;
void fill(pixel_t color);
void draw_pixel(unsigned x, unsigned y, pixel_t color);
void update();
private:
pixel_t *m_fb, *m_back;
pixel_order m_order;
unsigned m_resx, m_resy;
screen() = delete;
};