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https://github.com/justinian/jsix.git
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200 lines
4.7 KiB
C++
200 lines
4.7 KiB
C++
#include "console.h"
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const char digits[] = "0123456789abcdef";
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console *console::default_console = nullptr;
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console::console(const font &f, const screen &s, void *scratch, size_t len) :
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m_font(f),
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m_screen(s),
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m_size(s.width() / f.width(), s.height() / f.height()),
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m_fg(0xffffff),
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m_bg(0),
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m_first(0),
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m_length(len),
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m_data(nullptr),
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m_attrs(nullptr),
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m_palette(nullptr)
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{
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const unsigned count = m_size.size();
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const size_t palette_size = sizeof(screen::pixel_t) * 256;
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const size_t attrs_size = 2 * count;
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if (len >= count) {
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// We have enough scratch space to keep the contents of the screen
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m_data = static_cast<char *>(scratch);
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for (unsigned i = 0; i < count; ++i)
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m_data[i] = 0;
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}
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if (len >= count + palette_size + attrs_size) {
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// We have enough scratch space to also keep the colors of the text
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m_palette = reinterpret_cast<screen::pixel_t *>(m_data + count);
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unsigned index = 0;
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// Manually add the 16 basic ANSI colors
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m_palette[index++] = m_screen.color(0x00, 0x00, 0x00);
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m_palette[index++] = m_screen.color(0xcd, 0x00, 0x00);
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m_palette[index++] = m_screen.color(0x00, 0xcd, 0x00);
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m_palette[index++] = m_screen.color(0xcd, 0xcd, 0x00);
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m_palette[index++] = m_screen.color(0x00, 0x00, 0xee);
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m_palette[index++] = m_screen.color(0xcd, 0x00, 0xcd);
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m_palette[index++] = m_screen.color(0x00, 0xcd, 0xcd);
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m_palette[index++] = m_screen.color(0xe5, 0xe5, 0xe5);
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m_palette[index++] = m_screen.color(0x7f, 0x7f, 0x7f);
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m_palette[index++] = m_screen.color(0xff, 0x00, 0x00);
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m_palette[index++] = m_screen.color(0x00, 0xff, 0x00);
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m_palette[index++] = m_screen.color(0xff, 0xff, 0x00);
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m_palette[index++] = m_screen.color(0x00, 0x50, 0xff);
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m_palette[index++] = m_screen.color(0xff, 0x00, 0xff);
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m_palette[index++] = m_screen.color(0x00, 0xff, 0xff);
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m_palette[index++] = m_screen.color(0xff, 0xff, 0xff);
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// Build the high-color portion of the table
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const uint32_t intensity[] = {0, 0x5f, 0x87, 0xaf, 0xd7, 0xff};
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const uint32_t intensities = sizeof(intensity) / sizeof(uint32_t);
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for (uint32_t r = 0; r < intensities; ++r) {
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for (uint32_t g = 0; g < intensities; ++g) {
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for (uint32_t b = 0; b < intensities; ++b) {
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m_palette[index++] = m_screen.color(
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intensity[r], intensity[g], intensity[b]);
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}
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}
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}
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// Build the greyscale portion of the table
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for (uint8_t i = 0x08; i <= 0xee; i += 10)
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m_palette[index++] = m_screen.color(i, i, i);
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set_color(7, 0); // Grey on black default
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m_attrs = reinterpret_cast<uint16_t *>(m_data + count + palette_size);
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for (unsigned i = 0; i < count; ++i)
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m_attrs[i] = m_attr;
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}
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repaint();
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if (default_console == nullptr)
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default_console = this;
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}
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char *
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console::line_pointer(unsigned line)
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{
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if (!m_data) return nullptr;
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return m_data + ((m_first + line) % m_size.y) * m_size.x;
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}
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uint16_t *
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console::attr_pointer(unsigned line)
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{
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if (!m_attrs) return nullptr;
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return m_attrs + ((m_first + line) % m_size.y) * m_size.x;
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}
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void
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console::repaint()
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{
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m_screen.fill(m_bg);
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if (!m_data) return;
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for (unsigned y = 0; y < m_size.y; ++y) {
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const char *line = line_pointer(y);
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const uint16_t *attrs = attr_pointer(y);
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for (unsigned x = 0; x < m_size.x; ++x) {
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const uint16_t attr = attrs[x];
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set_color(static_cast<uint8_t>(attr),
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static_cast<uint8_t>(attr >> 8));
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m_font.draw_glyph(
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m_screen,
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line[x] ? line[x] : ' ',
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m_fg,
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m_bg,
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x * m_font.width(),
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y * m_font.height());
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}
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}
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}
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void
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console::set_color(uint8_t fg, uint8_t bg)
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{
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if (!m_palette) return;
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m_bg = m_palette[bg];
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m_fg = m_palette[fg];
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m_attr = (bg << 8) | fg;
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}
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void
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console::scroll(unsigned lines)
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{
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if (!m_data) {
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m_pos.x = 0;
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m_pos.y = 0;
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} else {
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unsigned bytes = lines * m_size.x;
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char *line = line_pointer(0);
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for (unsigned i = 0; i < bytes; ++i)
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*line++ = 0;
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m_first = (m_first + lines) % m_size.y;
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m_pos.y -= lines;
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}
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repaint();
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}
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size_t
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console::puts(const char *message)
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{
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char *line = line_pointer(m_pos.y);
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uint16_t *attrs = attr_pointer(m_pos.y);
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size_t count = 0;
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while (message && *message) {
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const unsigned x = m_pos.x * m_font.width();
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const unsigned y = m_pos.y * m_font.height();
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const char c = *message++;
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++count;
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switch (c) {
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case '\t':
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m_pos.x = (m_pos.x + 4) / 4 * 4;
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break;
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case '\r':
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m_pos.x = 0;
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break;
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case '\n':
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m_pos.x = 0;
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m_pos.y++;
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break;
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default:
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if (line) line[m_pos.x] = c;
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if (attrs) attrs[m_pos.x] = m_attr;
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m_font.draw_glyph(m_screen, c, m_fg, m_bg, x, y);
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m_pos.x++;
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}
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if (m_pos.x >= m_size.x) {
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m_pos.x = m_pos.x % m_size.x;
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m_pos.y++;
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}
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if (m_pos.y >= m_size.y) {
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scroll(1);
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line = line_pointer(m_pos.y);
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}
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}
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return count;
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}
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