If there's no video, do as we did before, otherwise route logs to the fb
driver instead. (Need to clean this up to just have a log consumer
general interface?) Also added a "scrollback" class to fb driver and
updated the system_get_log syscall.
Moved old PSF parsing code from kernel, and switched to embedding whole
PSF instead of just glyph data to make font class the same code paths
for both cases.
Create a new framebuffer driver. Also hackily passing frame buffer size
in the list of init handles to all processes and mapping the framebuffer
into all processes. Changed bootloader passing frame buffer as a module
to its own struct.
- Add a tag field to all endpoint messages, which doubles as a
notification field
- Add a endpoint_bind_irq syscall to enable an endpoint to listen for
interrupt notifications. This mechanism needs to change.
- Add a temporary copy of the serial port code to nulldrv, and let it
take responsibility for COM2
Remove ELF and initrd loading from the kernel. The bootloader now loads
the initial programs, as it does with the kernel. Other files that were
in the initrd are now on the ESP, and non-program files are just passed
as modules.
Process PML4s all point their high (kernelspace) entries at the same set
of PDs, but that copying only happens on process creation. New PDs added
to the kernel PML4 won't get shared among other PML4s. This change
instantiates empty PDs for all PML4 entries in the higher half to make
sure this can't happen.
When loading ELF headers (as opposed to sections), the `file_size` of
the data may be smaller than the `mem_size` of the section to be loaded
in memory. Don't blindly copy `mem_size` bytes from the ELF file, but
instead only `file_size`, then zero the rest.
Tags: elf loader
There were a few lingering bugs due to places where 510/511 were
hard-coded as the kernel-space PML4 entries. These are now constants
defined in kernel_memory.h instead.
Tags: boot memory paging
The bootloader was previously just passing the memory map as a module,
but the memory map is important enough to want a direct pointer, instead
of having to search the modules.
When `page_entry_iterator` became a template and changed its static shifts
translating virtual address to table indices into a for loop, that loop
was getting the indices backwards (ie, PML4E index was really the PTE
index, and so on).
Tags: paging
* When using the non-allocating version of `get_uefi_mappings` the
length was not getting set. Reworked this function.
* Having `build_kernel_mem_map` from `bootloader_main_uefi` caused it to
get an out of date map key. Moved this function into `efi_main` right
before exiting boot services.
Searching for `hlt` in disassembly is an easy way to find the error
handler. This change centralizes it to just one, to better match
disassembly with code.
The page table code had been copied mostly verbatim from the kernel, and
was a dense mess. I abstraced the `page_table_indices` class and the old
loop behavior of `map_in` into a new `page_entry_iterator` class, making
both `map_pages` and the initial offset mapping code much cleaner.
Tags: vmem paging
Set up initial page tables for both the offset-mapped area and the
loaded kernel code and data.
* Got rid of the `loaded_elf` struct - the loader now runs after the
initial PML4 is created and maps the ELF sections itself.
* Copied in the `page_table` and `page_table_indices` from the kernel,
still need to clean this up and extract it into shared code.
* Added `page_table_cache` to the kernel args to pass along free pages
that can be used for initial page tables.
Tags: paging
Clang needs memset, memcpy, etc to exist even in freestanding situations
because it will emit calls to those functions. This commit adds a simple
weak-linked memset implementation.
The `build_kernel_mem_map` function now calls `get_uefi_mappings`
itself, instead of having the efi map passed in. `get_uefi_mappings`
also now takes a `bool allocate` to direct it to actually allocate
the map or not. If it doesn't, it instead just returns the size of
the map and the metadata - which `build_kernel_mem_map` uses to decide
how much space to first allocate for the kernel's map.
Exiting boot services can't actually be done from inside
`bootloader_uefi_main`, because there are objects in that scope that run
code requiring boot services in their destructors.
Also added `support.cpp` with `memcpy` because clang will emit
references to `memcpy` even in freestanding mode.
Added a `debug_break` function to allow for faking breakpoints when
connecting to the bootloader with GDB.
Tags: debug
The `get_mappings()` function was getting too large, and some of its
output is needed by more than just the building of the kernel map. Split
it out into two.
Tags: boot memory
- The old kernel_args structure is now mostly represented as a series of
'modules' or memory ranges, tagged with a type. An arbitrary number
can be passed to the kernel
- Update bootloader to allocate space for the args header and 10 module
descriptors
* Non-blocksize-aligned regions could fail to be found. Have the
bootloader load them aligned.
* Consolidating used frame blocks in the bootstrap means these would
have been impossible to free as address space
* mark_permanent wasn't actually removing blocks from the free list
Removed the frame allocation logic from page_manager and replaced it
with using an instance of frame_allocator instead. This had several
major ripple effects:
- memory_initalize() had to change to support this new world
- Where to map used blocks is now passed as a flag, since blocks don't
track their virtual address anymore
- Instead of the complicated "find N contiguous pages that can be
mapped in with one page table", we now just have the bootloader give
us some (currently 64) pages to use both for tables and scratch
space.
- frame_allocator initialization was split into two steps to allow
mapping used blocks before std::move()ing them over