This new class makes it easier for user programs to spawn threads. This
change also includes support for .hh files in modules, to differentiate
headers that are C++-only in system libraries.
The init process now serves as a service locator for its children,
passing all children a mailbox handle on which it is serving the service
locator protocol.
In preparation for the new mailbox IPC model, blocking threads needed an
overhaul. The `wait_on_*` and `wake_on_*` methods are gone, and the
`block()` and `wake()` calls on threads now pass a value between the
waker and the blocked thread.
As part of this change, the concept of signals on the base kobject class
was removed, along with the queue of blocked threads waiting on any
given object. Signals are now exclusively the domain of the event object
type, and the new wait_queue utility class helps manage waiting threads
when an object does actually need this functionality. In some cases (eg,
logger) an event object is used instead of the lower-level wait_queue.
Since this change has a lot of ramifications, this large commit includes
the following additional changes:
- The j6_object_wait, j6_object_wait_many, and j6_thread_pause syscalls
have been removed.
- The j6_event_clear syscall has been removed - events are "cleared" by
reading them now. A new j6_event_wait syscall has been added to read
events.
- The generic close() method on kobject has been removed.
- The on_no_handles() method on kobject now deletes the object by
default, and needs to be overridden by classes that should not be.
- The j6_system_bind_irq syscall now takes an event handle, as well as a
signal that the IRQ should set on the event. IRQs will cause a waiting
thread to be woken with the appropriate bit set.
- Threads waking due to timeout is simplified to just having a
wake_timeout() accessor that returns a timestamp.
- The new wait_queue uses util::deque, which caused the disovery of two
bugs in the deque implementation: empty deques could still have a
single array allocated and thus return true for empty(), and new
arrays getting allocated were not being zeroed first.
- Exposed a new erase() method on util::map that takes a node pointer
instead of a key, skipping lookup.
The great header shift: It didn't make sense to regenerate headers for
the same module for every target (boot/kernel/user) it appeared in. And
now that core headers are out of src/include, this was going to cause
problems for the new libc changes I've been working on. So I went back
to re-design how module headers work.
Pre-requisites:
- A module's public headers should all be available in one location, not
tied to target.
- No accidental includes. Another module should not be able to include
anything (creating an implicit dependency) from a module without
declaring an explicit dependency.
- Exception to the previous: libc's headers should be available to all,
at least for the freestanding headers.
New system:
- A new "public_headers" property of module declares all public headers
that should be available to dependant modules
- All public headers (after possible processing) are installed relative
to build/include/<module> with the same path as their source
- This also means no "include" dir in modules is necessary. If a header
should be included as <j6/types.h> then its source should be
src/libraries/j6/j6/types.h - this caused the most churn as all public
header sources moved one directory up.
- The "includes" property of a module is local only to that module now,
it does not create any implicit public interface
Other changes:
- The bonnibel concept of sources changed: instead of sources having
actions, they themselves are an instance of a (sub)class of Source,
which provides all the necessary information itself.
- Along with the above, rule names were standardized into <type>.<ext>,
eg "compile.cpp" or "parse.cog"
- cog and cogflags variables moved from per-target scope to global scope
in the build files.
- libc gained a more dynamic .module file
This change finally adds capabilities to handles. Included changes:
- j6_handle_t is now again 64 bits, with the highest 8 bits being a type
code, and the next highest 24 bits being the capability mask, so that
programs can check type/caps without calling the kernel.
- The definitions grammar now includes a `capabilities [ ]` section on
objects, to list what capabilities are relevant.
- j6/caps.h is auto-generated from object capability lists
- init_libj6 again sets __handle_self and __handle_sys, this is a bit
of a hack.
- A new syscall, j6_handle_list, will return the list of existing
handles owned by the calling process.
- syscall_verify.cpp.cog now actually checks that the needed
capabilities exist on handles before allowing the call.
A structure, system_config, which is dynamically defined by the
definitions/sysconf.yaml config, is now mapped into every user address
space. The kernel fills this with information about itself and the
running machine.
User programs access this through the new j6_sysconf fake syscall in
libj6.
See: Github bug #242
See: [frobozz blog post](https://jsix.dev/posts/frobozz/)
Tags:
This means the kernel now depends on libj6. I've added the macro
definition __j6kernel when building for the kernel target, so I can
remove parts with #ifdefs.
This change adds a new interface DSL for specifying objects (with
methods) and interfaces (that expose objects, and optionally have their
own methods).
Significant changes:
- Add the new scripts/definitions Python module to parse the DSL
- Add the new definitions directory containing DSL definition files
- Use cog to generate syscall-related code in kernel and libj6
- Unify ordering of pointer + length pairs in interfaces
This change moves Bonnibel from a separate project into the jsix tree,
and alters the project configuration to be jsix-specific. (I stopped
using bonnibel for any other projects, so it's far easier to make it a
custom generator for jsix.) The build system now also uses actual python
code in `*.module` files to configure modules instead of TOML files.
Target configs (boot, kernel-mode, user-mode) now moved to separate TOML
files under `configs/` and can inherit from one another.