Commit Graph

13 Commits

Author SHA1 Message Date
Justin C. Miller
5d1fdd0e81 [all] Reference headers in src instead of copying
This is the second of two big changes to clean up includes throughout
the project. Since I've started using clangd with Neovim and using
VSCode's intellisense, my former strategy of copying all header files
into place in `build/include` means that the real files don't show up in
`compile_commands.json` and so display many include errors when viewing
those header files in those tools.

That setup was mostly predicated on a desire to keep directory depths
small, but really I don't think paths like `src/libraries/j6/j6` are
much better than `src/libraries/j6/include/j6`, and the latter doesn't
have the aforementioned issues, and is clearer to the casual observer as
well.

Some additional changes:

- Added a new module flag `copy_headers` for behavior similar to the old
  style, but placing headers in `$module_dir/include` instead of the
  global `build/include`. This was needed for external projects that
  don't follow the same source/headers folder structure - in this case,
  `zstd`.
- There is no longer an associated `headers.*.ninja` for each
  `module.*.ninja` file, as only parsed headers need to be listed; this
  functionality has been moved back into the module's ninja file.
2023-07-12 19:45:43 -07:00
Justin C. Miller
f05a1d3310 [kernel] Revive the debugcon logger as a kernel thread
The debugcon logger is now separate from logger::output, and is instead
a kernel-internal thread that watches for logs and prints them to the
deubcon device.
2023-02-08 22:32:01 -08:00
Justin C. Miller
aba45b9b67 [boot] Go back to loading symbol table in boot
The symbol table needs to be passed to the panic handler very early in
the kernel, loading it in init is far less useful. Return it to the boot
directory and remove it from the initrd.
2023-02-04 00:03:03 -08:00
Justin C. Miller
72db77fb58 [build] Move configs/ to assets/build/
I was sick of `configs` colliding with `configure`, and these are
(mostly) static asset files anyway, they should live under assets/.
2023-01-30 00:42:35 -08:00
Justin C. Miller
6f7dd7fc05 [boot] More initrd format changes
CDB seemed to be too simple for the needs of init, and squashfs is too
laden with design choices to work around Linux's APIs. This commit adds
creation of an initrd image of a new format I've called `j6romfs`.

Note that this commit currently does not work! The initrd-reading code
still needs to be added.
2023-01-29 19:10:12 -08:00
Justin C. Miller
66abcc57a2 [boot] Build, load, and pass initrd from boot to init
The initrd image is now created by the build system, loaded by the
bootloader, and passed to srv.init, which loads it (but doesn't do
anything with it yet, so this is actually a functional regression).

This simplifies a lot of the modules code between boot and init as well:
Gone are the many subclasses of module and all the data being inline
with the module structs, except for any loaded files. Now the only
modules loaded and passed will be the initrd, and any devices only the
bootloader has knowledge of, like the UEFI framebuffer.
2023-01-28 21:13:52 -08:00
Justin C. Miller
4545256b49 [build] Move headers out of target dirs
The great header shift: It didn't make sense to regenerate headers for
the same module for every target (boot/kernel/user) it appeared in. And
now that core headers are out of src/include, this was going to cause
problems for the new libc changes I've been working on. So I went back
to re-design how module headers work.

Pre-requisites:
- A module's public headers should all be available in one location, not
  tied to target.
- No accidental includes. Another module should not be able to include
  anything (creating an implicit dependency) from a module without
  declaring an explicit dependency.
- Exception to the previous: libc's headers should be available to all,
  at least for the freestanding headers.

New system:
- A new "public_headers" property of module declares all public headers
  that should be available to dependant modules
- All public headers (after possible processing) are installed relative
  to build/include/<module> with the same path as their source
- This also means no "include" dir in modules is necessary. If a header
  should be included as <j6/types.h> then its source should be
  src/libraries/j6/j6/types.h - this caused the most churn as all public
  header sources moved one directory up.
- The "includes" property of a module is local only to that module now,
  it does not create any implicit public interface

Other changes:
- The bonnibel concept of sources changed: instead of sources having
  actions, they themselves are an instance of a (sub)class of Source,
  which provides all the necessary information itself.
- Along with the above, rule names were standardized into <type>.<ext>,
  eg "compile.cpp" or "parse.cog"
- cog and cogflags variables moved from per-target scope to global scope
  in the build files.
- libc gained a more dynamic .module file
2022-02-06 10:18:51 -08:00
Justin C. Miller
17ca402aa0 [build] Rename module ninja files to module.<name>.ninja
I was getting sick of tab completion not working for loading the elf
binaries in gdb, so I'm renaming the module ninja files with a prefix.
2022-01-29 16:05:34 -08:00
Justin C. Miller
a30ef5b3dc [build] Update compile_commands.json when building
The compile_commands.json database is used by clangd to understand the
compilation settings of the project. Keep this up to date by making
ninja update it as part of the build, and have it depend on all build
and module files.
2022-01-23 18:05:36 -08:00
Justin C. Miller
a3fff889d1 [boot] Create bootconfig to tell boot what to load
While bonnibel already had the concept of a manifest, which controls
what goes into the built disk image, the bootloader still had filenames
hard-coded. Now bonnibel creates a 'jsix_boot.dat' file that tells the
bootloader what it should load.

Changes include:

- Modules have two new fields: location and description. location is
  their intended directory on the EFI boot volume. description is
  self-explanatory, and is used in log messages.
- New class, boot::bootconfig, implements reading of jsix_boot.dat
- New header, bootproto/bootconfig.h, specifies flags used in the
  manifest and jsix_boot.dat
- New python module, bonnibel/manifest.py, encapsulates reading of the
  manifest and writing jsix_boot.dat
- Syntax of the manifest changed slightly, including adding flags
- Boot and Kernel target ccflags unified a bit (this was partly due to
  trying to get enum_bitfields to work in boot)
- util::counted gained operator+= and new free function util::read<T>
2022-01-07 22:43:44 -08:00
Justin C. Miller
c23a1bfabb [build] Improve copying of dubug files and assets
Bonnibel used to copy any asset into the root - now a path can be
specified for assets, and debug output goes into .debug so GDB will pick
it up automatically.
2021-12-23 16:13:28 -08:00
Justin C. Miller
c9d713fc7f [build] Move to yaml-based build config and manifest
Overall, I believe TOML to be a superior configuration format than YAML
in many situations, but it gets ugly quickly when nesting data
structures. The build configs were fine in TOML, but the manifest (and
my future plans for it) got unwieldy. I also did not want different
formats for each kind of configuration on top of also having a custom
DSL for interface definitions, so I've switched all the TOML to YAML.

Also of note is that this change actually adds structure to the manifest
file, which was little more than a CSV previously.
2021-09-05 13:07:09 -07:00
Justin C. Miller
f79fe2e056 [build] Move to python build scripts per module
This change moves Bonnibel from a separate project into the jsix tree,
and alters the project configuration to be jsix-specific. (I stopped
using bonnibel for any other projects, so it's far easier to make it a
custom generator for jsix.) The build system now also uses actual python
code in `*.module` files to configure modules instead of TOML files.
Target configs (boot, kernel-mode, user-mode) now moved to separate TOML
files under `configs/` and can inherit from one another.
2021-08-26 01:47:58 -07:00