Commit Graph

15 Commits

Author SHA1 Message Date
Justin C. Miller
4f4a35a7be [boot] Set up initial page tables
Set up initial page tables for both the offset-mapped area and the
loaded kernel code and data.

* Got rid of the `loaded_elf` struct - the loader now runs after the
  initial PML4 is created and maps the ELF sections itself.
* Copied in the `page_table` and `page_table_indices` from the kernel,
  still need to clean this up and extract it into shared code.
* Added `page_table_cache` to the kernel args to pass along free pages
  that can be used for initial page tables.

Tags: paging
2020-05-17 22:03:44 -07:00
Justin C. Miller
42dfa6ccfe [boot] Only allocate memory map once
The `build_kernel_mem_map` function now calls `get_uefi_mappings`
itself, instead of having the efi map passed in. `get_uefi_mappings`
also now takes a `bool allocate` to direct it to actually allocate
the map or not. If it doesn't, it instead just returns the size of
the map and the metadata - which `build_kernel_mem_map`	uses to decide
how much space to first allocate for the kernel's map.
2020-05-16 18:48:28 -07:00
Justin C. Miller
a6e4995963 [boot] Fix call to exit_boot_services
Exiting boot services can't actually be done from inside
`bootloader_uefi_main`, because there are objects in that scope that run
code requiring boot services in their destructors.

Also added `support.cpp` with `memcpy` because clang will emit
references to `memcpy` even in freestanding mode.

Added a `debug_break` function to allow for faking breakpoints when
connecting to the bootloader with GDB.

Tags: debug
2020-05-13 02:08:47 -07:00
Justin C. Miller
2bd91c2d94 [boot] Split get_uefi_mappings and module creation
The `get_mappings()` function was getting too large, and some of its
output is needed by more than just the building of the kernel map. Split
it out into two.

Tags: boot memory
2020-05-10 16:43:18 -07:00
Justin C. Miller
c713f4ff6f [boot] Build the kernel mem map from the UEFI one
Created kernel args memory map structure, looping through UEFI's memory
map to copy and condense.

Tags: boot memory
2020-05-10 16:26:17 -07:00
Justin C. Miller
10c8f6e4b5 Clean and document header files.
- Add missing doc comments to header files
- Move allocate_kernel_args to main.cpp
- Split functions out into pointer_manipulation.h
2020-05-10 01:42:22 -07:00
Justin C. Miller
9aa749e877 Parse ELF and load kernel, specify mem types
* Very bare-bones ELF parsing to load the kernel
* Custom memory type values for allocated memory
2020-05-09 21:25:45 -07:00
Justin C. Miller
d94907ae79 Loading files 2020-02-25 22:22:12 -08:00
Justin C. Miller
1a223d6ef5 Move args structure allocation to a function in memory.cpp 2020-02-24 02:18:14 -08:00
Justin C. Miller
460973954e Remove utility.* 2020-02-23 18:32:10 -08:00
Justin C. Miller
93f0b70eba Move to RAII-style status_line objects for console status 2020-02-23 17:55:53 -08:00
Justin C. Miller
f627ea7de0 Re-add functionality to boot with new UEFI headers
- Pointer fixup event
- ACPI searching
- Move CHECK_* to using try_or_raise()
2020-02-22 14:57:28 -08:00
Justin C. Miller
8cdc39fdee Switch page_manager to use frame_allocator.
Removed the frame allocation logic from page_manager and replaced it
with using an instance of frame_allocator instead. This had several
major ripple effects:

- memory_initalize() had to change to support this new world
  - Where to map used blocks is now passed as a flag, since blocks don't
    track their virtual address anymore
  - Instead of the complicated "find N contiguous pages that can be
    mapped in with one page table", we now just have the bootloader give
    us some (currently 64) pages to use both for tables and scratch
    space.
  - frame_allocator initialization was split into two steps to allow
    mapping used blocks before std::move()ing them over
2019-02-28 00:37:00 -08:00
Justin C. Miller
863e5bda15 Turning console into a class 2019-02-04 00:48:18 -08:00
Justin C. Miller
579f6f64e6 First step of moving bootloader to C++ 2019-02-03 01:38:12 -08:00