Well god damnit, when i converted the `cpu::cpu_id::regs` struct to a
union, i was super sloppy and forgot to wrap the existing fields in
their own anonymous struct. I have been wrong about CPUID vales for
ages.
The libc CRT _start function had a stray pop left in it, which was
causing the stack to never be 16-byte aligned and thus causing crashes
when SSE instructions were called.
When used in kernel vs. non-kernel code the assert macros were not
working as expected. Other util code does not use assert like this, so
I'm just dropping it from bitset.
This commit does a number of things to start the transition of channels
from kernel to user space:
- Remove channel objects / syscalls from the kernel
- Add mutex type in libj6
- Add condition type in libj6
- Add a `ring` type flag for VMA syscalls to create ring buffers
- Implement a rudimentary shared memory channel using all of the above
Add the syscalls j6_futex_wait and j6_futex_wake. Currently marking this
as WIP as they need more testing.
Added to support futexes:
- vm_area and vm_space support for looking up physical address for a
virtual address
- libj6 mutex implementation using futex system calls
There are some SSE instructions (moveaps, moveups) in userland code that
QEMU software emulation seems to be fine with but generate `#UD` on KVM.
So let's finally get floating-point support working. This is the first
step, just setting the control regs to try to fix that error.
This was kept in the kernel as a way to keep exercising the code, but it
doesn't belong there. This moves it to init, which doesn't do anything
but probe for devices currently - but at least it's executing the code
in userspace now.
Clang will complain if main() is not declared with 0, 2, or 3 arguments.
In order to allow an extra 4th parameter, a new weak main() symbol which
just jumps to driver_main is defined, and _start passes the extra init
pointer to main.
Additionally, libc's crt0.s _start is made weak, and a matching
_libc_crt0_start symbol is defined for implementations that wish to
override _start but still call libc's _start. (Will be used by init.)
For the coming switch to cap/handle ref-counting being the main lifetime
determiner of objects, get rid of self handles for threads and processes
to avoid circular references. Instead, passing 0 to syscalls expecting a
thread or process handle signifies "this process/thread".
Yet again burned by the fack that integer literals are assumed to be of
type int, so `1 << n` is 0 for any n >= 32. This burned me in the frame
allocator, but I also grepped for all instances of `1 <<` and fixed
those too.
Previously process::exit() was going through the threads in order
calling thread::exit() - which blocks and never wakes if called on the
current thread. Since the current thread likely belongs to the process
which is exiting, and the current thread wasn't guaranteed to be last in
the list, this could leave threads not cleaned up.
Worse, no matter what, this caused the m_threads_lock to always be held
forever on exit, keeping the scheduler from ever finishing a call to
process::thread_exited() on its threads.
In order to pass along arguments like the framebuffer, it's far simpler
to have that data stored along with the modules than mapping new pages
for every structure. Also now optionally pass a module's data to a
driver as init starts it.
This commit changes the add_user_thunk to point to a new routine,
initialize_user_cpu, which sets all the registers that were previously
unset when starting a new user thread. The values for rdi and rsi are
popped off the initial stack values that add_user_thunk sets up, so that
user thread procs can take up to two arguments.
To suppor this, j6_thread_create gained two new arguments, which are
passed on to the thread.
This also let me finally get rid of the hack of passing an argument in
rsp when starting init.
This commit re-adds testapp to the default manifest and does some
housecleaning on the module:
- Remove the old serial.* and io.*
- Update it to use current syscall APIs
- Update it to use libj6's higher-level thread API
The debugcon logger is now separate from logger::output, and is instead
a kernel-internal thread that watches for logs and prints them to the
deubcon device.
In prep for the coming change to keep log entries as a true ring buffer,
move the log buffer from bss into its own memory section.
Related changes in this commit:
- New vm_area_ring, which maps a set of pages twice to allow easy linear
reading of data from a ring buffer when it wraps around the end.
- logger_init() went away, and the logger ctor is called from
mem::initialize()
- Instead of an event object, the logger just has a bare wait_queue
- util::counted::from template type changed slightly to allow easy
conversion from an intptr_t as well as a pointer
- Previously added debugcon_logger code removed - this will be added in
a separate file in a followup commit
I often want to use util::counted as a bool, like with a regular
pointer. There was some basic support for that, but it didn't cover
every case - now it should.
Restructuring paging into an object that carries its page cache with it
and makes for simpler code. Program loading is also changed to not copy
the pages loaded from the file into new pages - we can impose a new
constraint that anything loaded by boot have a simple, page-aligned
layout so that we can just map the existing pages into the right
addresses. Also included are some linker script changes to help
accommodate this.
The symbol table needs to be passed to the panic handler very early in
the kernel, loading it in init is far less useful. Return it to the boot
directory and remove it from the initrd.
I added util::format as a replacement for other printf implementations
last year, but it sat there only being used by the kernel all this time.
Now I've templated it so that it can be used by the bootloader, and
removed printf from panic.serial as well.
Using `-fvisibility=hidden` when building the kernel, and then
`--discard-all` when stripping it, we shave almost 100KiB off of the
resulting ELF file.
Also dropped some unused symbols from the linker script, and rearranged
the sections so that the file is able to be mapped directly into memory
instead of having each section copied.
It felt clunky to have zstd.module in src/libraries/zstd by itself, and
doesn't make much sense in src/libraries as it's an external library
anyway.
Now the ./configure script will pick up .module files in the top-level
external directory as well.
I've been using `const util::buffer` a lot of places where that's not
really what I mean, because I was avoiding having a separate type for
buffers with const pointers. But really this needed to happen.
The initrd image is now created by the build system, loaded by the
bootloader, and passed to srv.init, which loads it (but doesn't do
anything with it yet, so this is actually a functional regression).
This simplifies a lot of the modules code between boot and init as well:
Gone are the many subclasses of module and all the data being inline
with the module structs, except for any loaded files. Now the only
modules loaded and passed will be the initrd, and any devices only the
bootloader has knowledge of, like the UEFI framebuffer.
A new compressed initrd format for srv.init to load drivers, services,
and data from, instead of every file getting loaded by the bootloader.
This will allow for less memory allocated by the bootloader and passed
to init if not every driver or data file is loaded.
Loading, passing, and using the new initrd will be done in a coming
commit.
The clang __builtin_* functions cannot be relied upon, as they may just
emit a call to the stdlib version. So this commit adds an implementation
for ceil and frexpr, as well as their float versions.
This new class makes it easier for user programs to spawn threads. This
change also includes support for .hh files in modules, to differentiate
headers that are C++-only in system libraries.
A number of simplifications of mailboxes now that the interface is much
simpler, and synchronous.
* call and respond can now only transfer one handle at a time
* mailbox objects got rid of the message queue, and just have
wait_queues of blocked threads, and a reply_to map.
* threads now have a message_data struct on them for use by mailboxes
Instead of handles / capabilities having numeric ids that are only valid
for the owning process, they are now global in a system capabilities
table. This will allow for specifying capabilities in IPC that doesn't
need to be kernel-controlled.
Processes will still need to be granted access to given capabilities,
but that can become a simpler system call than the current method of
sending them through mailbox messages (and worse, having to translate
every one into a new capability like was the case before). In order to
track which handles a process has access to, a new node_set based on
node_map allows for an efficient storage and lookup of handles.
When node_map grew, it was not properly applying the fixup routine to
non-moved elements. This fixes the grow algorithm to:
1. Realloc the array and set all new slots to empty/invalid
2. Check each old slot and remove/reinsert the item if it exists and its
optimal slot is later in the array than its current slot
3. Reverse-iterate the original slots and call fixup() on empty slots to
keep items from being located after a more-optimal empty slot
Also fixed the fixup() function to not need to be called in a loop
anymore, as it's only used the one way - on a given empty slot, looping
until it hits an empty slot or optimally-placed item.
The allocator is a interface for types that expose allocator functions
for use in container templates like node_map (usage coming soon).
Also added an implementation for the kernel heap allocator.
Created a new util/node_map.h that implements a map that grows in-place.
Now this is used for tracking blocks' size orders, instead of a header
at the start of the memory block. This allows the whole buddy block to
be allocated, allowing for page-aligned (or greater) blocks to be
requested from the heap.
The kernel log levels are now numerically reversed so that more-verbose
levels can be added to the end. Replaced 'debug' with 'verbose', and
added new 'spam' level.
In order to more easily express constants as bitsets, add more constexpr
to util::bitset. This allows expressing uint64_t constants as bitsets in
the code instead, without changing the generated assembly, to make code
more readable.