[project] Lose the battle between tabs & spaces

I'm a tabs guy. I like tabs, it's an elegant way to represent
indentation instead of brute-forcing it. But I have to admit that the
world seems to be going towards spaces, and tooling tends not to play
nice with tabs. So here we go, changing the whole repo to spaces since
I'm getting tired of all the inconsistent formatting.
This commit is contained in:
F in Chat for Tabs
2021-08-01 17:46:16 -07:00
committed by Justin C. Miller
parent d36b2d8057
commit 8f529046a9
161 changed files with 7958 additions and 7958 deletions

View File

@@ -13,88 +13,88 @@ class thread;
class kobject
{
public:
/// Types of kernel objects.
enum class type : uint16_t
{
/// Types of kernel objects.
enum class type : uint16_t
{
#define OBJECT_TYPE( name, val ) name = val,
#include "j6/tables/object_types.inc"
#undef OBJECT_TYPE
max
};
max
};
kobject(type t, j6_signal_t signals = 0ull);
virtual ~kobject();
kobject(type t, j6_signal_t signals = 0ull);
virtual ~kobject();
/// Generate a new koid for a given type
/// \arg t The object type
/// \returns A new unique koid
static j6_koid_t koid_generate(type t);
/// Generate a new koid for a given type
/// \arg t The object type
/// \returns A new unique koid
static j6_koid_t koid_generate(type t);
/// Get the kobject type from a given koid
/// \arg koid An existing koid
/// \returns The object type for the koid
static type koid_type(j6_koid_t koid);
/// Get the kobject type from a given koid
/// \arg koid An existing koid
/// \returns The object type for the koid
static type koid_type(j6_koid_t koid);
/// Get this object's type
inline type get_type() const { return koid_type(m_koid); }
/// Get this object's type
inline type get_type() const { return koid_type(m_koid); }
/// Get this object's koid
inline j6_koid_t koid() const { return m_koid; }
/// Get this object's koid
inline j6_koid_t koid() const { return m_koid; }
/// Set the given signals active on this object
/// \arg s The set of signals to assert
void assert_signal(j6_signal_t s);
/// Set the given signals active on this object
/// \arg s The set of signals to assert
void assert_signal(j6_signal_t s);
/// Clear the given signals on this object
/// \arg s The set of signals to deassert
void deassert_signal(j6_signal_t s);
/// Clear the given signals on this object
/// \arg s The set of signals to deassert
void deassert_signal(j6_signal_t s);
/// Check if the given signals are set on this object
/// \arg s The set of signals to check
inline bool check_signal(j6_signal_t s) const { return (m_signals & s) == s; }
/// Check if the given signals are set on this object
/// \arg s The set of signals to check
inline bool check_signal(j6_signal_t s) const { return (m_signals & s) == s; }
/// Get the current object signal state
inline j6_signal_t signals() const { return m_signals; }
/// Get the current object signal state
inline j6_signal_t signals() const { return m_signals; }
/// Increment the handle refcount
inline void handle_retain() { ++m_handle_count; }
/// Increment the handle refcount
inline void handle_retain() { ++m_handle_count; }
/// Decrement the handle refcount
inline void handle_release() {
if (--m_handle_count == 0) on_no_handles();
}
/// Decrement the handle refcount
inline void handle_release() {
if (--m_handle_count == 0) on_no_handles();
}
/// Add the given thread to the list of threads waiting on this object.
inline void add_blocked_thread(thread *t) { m_blocked_threads.append(t); }
/// Add the given thread to the list of threads waiting on this object.
inline void add_blocked_thread(thread *t) { m_blocked_threads.append(t); }
/// Remove the given thread from the list of threads waiting on this object.
inline void remove_blocked_thread(thread *t) { m_blocked_threads.remove_swap(t); }
/// Remove the given thread from the list of threads waiting on this object.
inline void remove_blocked_thread(thread *t) { m_blocked_threads.remove_swap(t); }
/// Perform any cleanup actions necessary to mark this object closed
virtual void close();
/// Perform any cleanup actions necessary to mark this object closed
virtual void close();
/// Check if this object has been closed
inline bool closed() const { return check_signal(j6_signal_closed); }
/// Check if this object has been closed
inline bool closed() const { return check_signal(j6_signal_closed); }
protected:
/// Interface for subclasses to handle when all handles are closed. Subclasses
/// should either call the base version, or assert j6_signal_no_handles.
virtual void on_no_handles();
/// Interface for subclasses to handle when all handles are closed. Subclasses
/// should either call the base version, or assert j6_signal_no_handles.
virtual void on_no_handles();
private:
kobject() = delete;
kobject(const kobject &other) = delete;
kobject(const kobject &&other) = delete;
kobject() = delete;
kobject(const kobject &other) = delete;
kobject(const kobject &&other) = delete;
/// Notifiy observers of this object
/// \arg result The result to pass to the observers
void notify_signal_observers();
/// Notifiy observers of this object
/// \arg result The result to pass to the observers
void notify_signal_observers();
j6_koid_t m_koid;
j6_signal_t m_signals;
uint16_t m_handle_count;
j6_koid_t m_koid;
j6_signal_t m_signals;
uint16_t m_handle_count;
protected:
kutil::vector<thread*> m_blocked_threads;
kutil::vector<thread*> m_blocked_threads;
};